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COMMUNITY INTEGRATION

Ark: Survival EvolvedArchipelago randomizer mod

Turn ARK survival into a multiworld of engram, taming and crate unlocks. Version 0.3.1 adds quoted slot names, Unicorn/Yeti check fixes and revised map logic; a dedicated Windows server is required.

Maintained by Jbaker16163 and contributors

Reviewed build
0.3.1
OS
Windows
Last reviewed
9 Oct 2026
Installation
Manual installation

How the game changes

  • Turn engrams, creature-taming permissions and supply-crate access into multiworld rewards. Explorer notes, tame/kill/breed actions, resources, artifacts, level milestones and map exploration supply checks.
  • Build through four crafting tiers, with configurable station placement and item grouping. Structure and saddle bundles can reduce the number of individual unlocks; check-density options adjust tame, food and note coverage.
  • Choose named boss objectives on the enabled maps. The supplied World includes map-filtered rules for The Island, Scorched Earth, Ragnarok, The Center, Valguero and Fjordur; some maps require a cluster with enough checks and an available boss goal.
  • Version 0.3.1 adds quoted slot names to the in-game connection command and changes the Unicorn and Yeti class matching used by kill checks. It also includes revised artifact/cave, creature and resource requirements in the APWorld.
  • Use a shared AP slot for the dedicated server, or the documented experimental per-survivor mode. Optional DeathLink, hostile-creature traps, spawn randomization and PopTracker support change how the journey plays.
Explore game mechanics

Before you start

  • This is ARK: Survival Evolved for Windows with a dedicated server, not Survival Ascended. The maintainer targets the Pre-Aquatica branch (v358.24) on both game client and server, with ArkServerApi and BattlEye disabled for the modded setup.
  • Install the matching ArkAP_plugin.zip and ark_ase.apworld from v0.3.1 and use its ark.yaml. The native plugin connects from game chat; no separate connector is required for that route. Use the current README: the older Getting Started guide still lists missing/renamed assets and understates map support.
  • The World contains several supported maps, but generation rejects combinations without sufficient data/checks or an available boss goal. The default remains The Island. Per-survivor play is experimental and some crate/boss behavior remains shared.
  • Keep backups of the game save, plugin state and connection files before upgrading, switching rooms or resetting. They form separate state stores; changing the AP seed can clear local AP progress without making an existing survivor/save match the new run.
  • Traps default to 25% of filler and can spawn hostile creatures. Set trap_percentage to 0 for a gentler run. Spawn randomization changes server configuration and requires the documented restart/confirmation workflow.
  • Use a trusted AP room and protect the dedicated server directory. Connection passwords are stored locally in plaintext, and the native connection does not enforce encrypted-only transport even when a secure scheme is entered. Avoid reusing sensitive passwords.
  • The APWorld matches a later source revision and the native DLL carries the expected build marker, but the v0.3.1 tag points to older source. Complete DLL/launcher build reproduction and redistribution permissions for all bundled third-party media/components were not established. The separate launcher is optional; this review did not run it or a game session.
Read all setup notes

This integration is maintained independently of Panludia. Downloads are provided by its maintainer. Contact the maintainer through the linked repository or support channels.

View Ark: Survival Evolved on Steam