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Dawnsbury Days official Steam artwork

COMMUNITY INTEGRATION

Dawnsbury DaysArchipelago randomizer mod

Play a tactical campaign with levels, character upgrades and rewards coming from the multiworld. Completed encounters send checks, while options can shuffle battles, adjust loot and add traps or helpful combat boons.

Maintained by ordinary-magic

GAME MECHANICS

Explore game mechanics

Browse possible checks, rewards and settings. What appears in your game depends on your World options.

Source catalog Release 1.6.0

The 1.6.0 APWorld defines 230 possible location entries, but a generated game activates only the chosen campaign’s encounter slots and any bonus slots required by its settings. The default Dawnsbury Days campaign has 20 item-bearing encounter checks plus one final victory event. The source reserves 180 bonus names; the last bonus slot is replaced by the final event when all are used, so 179 can carry checks. The packaged APWorld has no archipelago.json manifest, so it does not declare a world_version.

Actions and milestones that can send a check to your multiworld.

230 locationsDefault marks checks from configurations selected by standard options; the generated set can still vary with logic and seed.

Battle #1

Default

Complete this campaign encounter to send its check.

Campaign encounters

Battle #2

Default

Complete this campaign encounter to send its check.

Campaign encounters

Battle #3

Default

Complete this campaign encounter to send its check.

Campaign encounters

Battle #4

Default

Complete this campaign encounter to send its check.

Campaign encounters

Battle #5

Default

Complete this campaign encounter to send its check.

Campaign encounters

Battle #6

Default

Complete this campaign encounter to send its check.

Campaign encounters

Battle #7

Default

Complete this campaign encounter to send its check.

Campaign encounters

Battle #8

Default

Complete this campaign encounter to send its check.

Campaign encounters

Battle #9

Default

Complete this campaign encounter to send its check.

Campaign encounters

Battle #10

Default

Complete this campaign encounter to send its check.

Campaign encounters

Battle #11

Default

Complete this campaign encounter to send its check.

Campaign encounters

Battle #12

Default

Complete this campaign encounter to send its check.

Campaign encounters

Battle #13

Default

Complete this campaign encounter to send its check.

Campaign encounters

Battle #14

Default

Complete this campaign encounter to send its check.

Campaign encounters

Battle #15

Default

Complete this campaign encounter to send its check.

Campaign encounters

Battle #16

Default

Complete this campaign encounter to send its check.

Campaign encounters

Battle #17

Default

Complete this campaign encounter to send its check.

Campaign encounters

Battle #18

Default

Complete this campaign encounter to send its check.

Campaign encounters

Battle #19

Default

Complete this campaign encounter to send its check.

Campaign encounters

Battle #20

Default

Complete this campaign encounter to send its check.

Campaign encounters

Playing with others

Four heroes share one Dawnsbury campaign and Archipelago slot. The party exchanges items with other worlds; optional DeathLink shares a lost encounter. This is not a claim of native online co-op between four game clients.

Known scope and limitations

  • The reviewed release is 1.6.0 for the Windows game. The release notes mention a fix for game version 4.39, but do not define a complete compatibility range. Linux and other environments were not verified.
  • Install both the APWorld and the matching mod package. DLC campaigns are loaded from your installed game; the separate Roguelike Mode mod is required for that campaign and its implementation was not independently reviewed here.
  • Use a dedicated campaign save and keep backups. The reviewed save path is not bound to a unique Archipelago seed and slot, and a lost connection does not automatically reset or reconnect the client.
  • Static review found limitations in replaying received items and retaining checks across interruptions. Do not assume that reconnecting or loading an older save recovers every reward exactly once.
  • The World has an action-name mismatch for one hero, and its new party-wide action option lacks the individual-action access guards. Some shop filtering and random-build choices also differ from the documented settings.
  • Hardcore reset does not clear every piece of campaign and reward bookkeeping. The maintainer also documents that winning through Retry Encounter can bypass the reset. Trap and boon queues are not fully isolated across client sessions.
  • The room password is saved in a local configuration file. The network dependency can fall back from a secure to a plaintext connection when no scheme is specified; confidentiality is not guaranteed by this review.
  • The archives contain the custom mod, its dependencies and an Archipelago logo. Complete distribution license and attribution notices were not established, although the publisher explicitly permits adapting game code for Dawnsbury Days mods.

This integration is maintained independently of Panludia. Downloads are provided by its maintainer. Contact the maintainer through the linked repository or support channels.

View Dawnsbury Days on Steam