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GemCraft: Frostborn WrathArchipelago randomizer mod

Link GemCraft field access, Wizard Stashes, skills and optional achievements to a multiworld. Release 0.0.6.3 pairs a Bezel mod with World 0.6.2, with in-game logic trackers, configurable unlock granularity and three goals.

Maintained by Levisaxos

MAINTAINER RESOURCES

Setup & releases

Choose the documented game and integration versions and follow the original installation instructions.

Compatibility notes

  • Pair the v0.0.6.3 release files: the mod identifies itself as 0.0.6.3, while gcfw.apworld declares World 0.6.2 and Archipelago 0.6.4+. The source declares BezelModLoader 2.1.1. The release is marked non-prerelease on GitHub, but its README still describes the project as alpha.
  • Use the Steam game with BezelModLoader, copy ArchipelagoMod.swf into Mods and gcfw.apworld into Archipelago custom_worlds, then generate a session and connect from the selected game save slot. The README documents Windows and a contributor Wine/Proton installation path; this review did not verify either in game. Iron Wizard is unsupported.
  • Keep a separate game save for each room and back up the game and its local archipelago folder. The sidecar is identified by the numeric game save slot, without a stored seed/team/AP-slot guard, and is overwritten without atomic replacement.
  • Stay connected when finishing the objective. Checks have a state-based reconnect reconciliation path, but goal completion is marked locally before a confirmed server delivery and has no pending-victory retry mechanism.
  • Avoid per-stage field tokens with achievements off and tile-scale stash keys and gem pouches: with one starter the source constructs more real items than the 244 base checks can hold. This was established by reading the construction and counting the supplied data, not by executing generation.
  • xp_tome_bonus=0 still grants at least one bonus level per tome in the reviewed conversion. Hard and Extreme require Endurance. In solo generation, use any_world token placement: both own_world and different_world are refused by this version.
  • The room password is remembered in plaintext local JSON. TLS is selected for archipelago.gg only; typing wss:// before a custom hostname does not enable TLS in this implementation. The README explains a local relay for proxy/custom transport setups; Flash does not automatically use the system proxy.
  • The SWF contains eight icons explicitly described in the source as extracted game art. Separate redistribution permission for those images was not documented in the reviewed materials, despite the disclaimer stating that no original game assets are redistributed. This identifies a documentation and distribution gap, without determining legal infringement.
  • The paired World matches its source and selected SWF classes and embedded data were inspected. The source supplies focused wizard-level math assertions, but no World access/generation suite or packet/persistence test coverage was identified. No target code, tests, build or game session was executed.

This integration is maintained independently of Panludia. Downloads are provided by its maintainer. Contact the maintainer through the linked repository or support channels.

View GemCraft: Frostborn Wrath on Steam