Sly’s shop · slot 1
This configurable shop or character-reward slot can hold a randomized item. Its count depends on the corresponding slot setting and pool generation.

COMMUNITY INTEGRATION
Choose which Hallownest rewards join the multiworld, from charms and grubs to progression pickups, with an in-game client and optional map tracking.
Maintained by ArchipelagoMW-HollowKnight
Browse possible checks, rewards and settings. What appears in your game depends on your World options.
Archipelago 0.6.8 defines 740 possible Hollow Knight check IDs. Reading the World defaults, White Palace exclusions and shop-balancing path yields 245 active check locations before seed-specific changes: 201 from default-on randomized categories and 44 configured shop slots. White Palace defaults to excluded; optional pickup pools and unallocated shop IDs account for most remaining candidates. These totals are not a particular seed. The separately reviewed client release 0.12.0 declares protocol minimum 0.5.0; runtime compatibility was not tested.
Actions and milestones that can send a check to your multiworld.
This configurable shop or character-reward slot can hold a randomized item. Its count depends on the corresponding slot setting and pool generation.
This configurable shop or character-reward slot can hold a randomized item. Its count depends on the corresponding slot setting and pool generation.
This configurable shop or character-reward slot can hold a randomized item. Its count depends on the corresponding slot setting and pool generation.
This configurable shop or character-reward slot can hold a randomized item. Its count depends on the corresponding slot setting and pool generation.
This configurable shop or character-reward slot can hold a randomized item. Its count depends on the corresponding slot setting and pool generation.
This configurable shop or character-reward slot can hold a randomized item. Its count depends on the corresponding slot setting and pool generation.
This configurable shop or character-reward slot can hold a randomized item. Its count depends on the corresponding slot setting and pool generation.
This configurable shop or character-reward slot can hold a randomized item. Its count depends on the corresponding slot setting and pool generation.
This configurable shop or character-reward slot can hold a randomized item. Its count depends on the corresponding slot setting and pool generation.
This configurable shop or character-reward slot can hold a randomized item. Its count depends on the corresponding slot setting and pool generation.
This configurable shop or character-reward slot can hold a randomized item. Its count depends on the corresponding slot setting and pool generation.
This configurable shop or character-reward slot can hold a randomized item. Its count depends on the corresponding slot setting and pool generation.
This configurable shop or character-reward slot can hold a randomized item. Its count depends on the corresponding slot setting and pool generation.
This configurable shop or character-reward slot can hold a randomized item. Its count depends on the corresponding slot setting and pool generation.
This configurable shop or character-reward slot can hold a randomized item. Its count depends on the corresponding slot setting and pool generation.
This configurable shop or character-reward slot can hold a randomized item. Its count depends on the corresponding slot setting and pool generation.
This configurable shop or character-reward slot can hold a randomized item. Its count depends on the corresponding slot setting and pool generation.
This configurable shop or character-reward slot can hold a randomized item. Its count depends on the corresponding slot setting and pool generation.
This configurable shop or character-reward slot can hold a randomized item. Its count depends on the corresponding slot setting and pool generation.
This configurable shop or character-reward slot can hold a randomized item. Its count depends on the corresponding slot setting and pool generation.
A separate adventure per Archipelago slot. Play alongside other worlds; native shared-world co-op is not claimed here.