Skip to content
All integrations
Jigsaw official Steam artwork

COMMUNITY INTEGRATION

JigsawArchipelago randomizer mod

Assemble a picture while the multiworld delivers the missing pieces. Each new connection between puzzle clusters advances your checks, and piece bundles let you adjust how much your puzzle contributes to the wider room.

Maintained by Spineraks, fariel

GAME MECHANICS

Explore game mechanics

Browse possible checks, rewards and settings. What appears in your game depends on your World options.

Source catalog Release 0.10.0APWorld 0.10.0 · release manifest minimum 0.6.0 · bundled YAML requires 0.6.4

The release table defines 2,500 candidate merge names. The bundled 50-piece landscape default resolves to an 8×6 board (48 pieces): 46 addressable merge checks, followed by the addressless Victory event at merge 47. Add fillers is enabled by default; the exact piece-bundle mix and starting inventory vary by generated piece order. No seed was generated.

Actions and milestones that can send a check to your multiworld.

2,500 locationsDefault marks checks from configurations selected by standard options; the generated set can still vary with logic and seed.

Merge 1 times

Default

Record a board merge milestone at 1 merges.

Board

Merge 2 times

Default

Record a board merge milestone at 2 merges.

Board

Merge 3 times

Default

Record a board merge milestone at 3 merges.

Board

Merge 4 times

Default

Record a board merge milestone at 4 merges.

Board

Merge 5 times

Default

Record a board merge milestone at 5 merges.

Board

Merge 6 times

Default

Record a board merge milestone at 6 merges.

Board

Merge 7 times

Default

Record a board merge milestone at 7 merges.

Board

Merge 8 times

Default

Record a board merge milestone at 8 merges.

Board

Merge 9 times

Default

Record a board merge milestone at 9 merges.

Board

Merge 10 times

Default

Record a board merge milestone at 10 merges.

Board

Merge 11 times

Default

Record a board merge milestone at 11 merges.

Board

Merge 12 times

Default

Record a board merge milestone at 12 merges.

Board

Merge 13 times

Default

Record a board merge milestone at 13 merges.

Board

Merge 14 times

Default

Record a board merge milestone at 14 merges.

Board

Merge 15 times

Default

Record a board merge milestone at 15 merges.

Board

Merge 16 times

Default

Record a board merge milestone at 16 merges.

Board

Merge 17 times

Default

Record a board merge milestone at 17 merges.

Board

Merge 18 times

Default

Record a board merge milestone at 18 merges.

Board

Merge 19 times

Default

Record a board merge milestone at 19 merges.

Board

Merge 20 times

Default

Record a board merge milestone at 20 merges.

Board

Playing with others

Play separate puzzles in separate Archipelago slots, or share a slot and synchronize its puzzle through the server. Live exchanges and returning to an available asynchronous room use the same connection. Local solo practice is separate from a generated multiworld.

Known scope and limitations

  • Install the published 0.10.0 APWorld on the room generator with Archipelago 0.6.0 or later. Create one YAML per puzzle and generate locally: the Archipelago website cannot generate this custom World. The host can upload the resulting ZIP there to host the room. Players then use the author's HTTPS browser client with the room address and exact slot name.
  • Avoid Jigsaw AutoLaunch and password-bearing shared links. The bundled automatic launcher constructs an HTTP URL containing connection credentials. Enter the password directly into the HTTPS form instead; the reviewed form remembers host and name, not the password in local storage.
  • The default website and the newer beta website are separate clients. Version 0.10.0 release notes advertise GIFs, camera input, browser capture and an accelerated renderer for the beta. The default site still links that beta with a performance warning; these features are not promised for both clients.
  • The 2,500-piece figure in the release notes applies to solo play on the beta site, not the APWorld's 2,000-piece option. Start with a small puzzle before choosing a large grid, many rotations or fake pieces.
  • Online piece positions, merged groups and merge count are stored on the Archipelago server under the slot. The image is kept separately in browser IndexedDB using seed and slot. Clearing browser data can remove a custom image even when the server still has puzzle progress.
  • Default pictures load from external image providers. Use an image you trust and have permission to use. When reopening a shared puzzle, retain the same image aspect ratio or saved positions may no longer line up as expected.
  • Keep the server connection active. On disconnection the client asks for a refresh; this review does not establish durable offline check delivery or atomic recovery of every merge and goal during an interrupted save.
  • Same-slot piece synchronization is implemented through server storage and bounce messages. That does not establish conflict-free editing at arbitrary player counts. The browser's separate fixed-seed solo practice explicitly has no save.
  • Use conservative trap settings for a first room. This review covers published options, generation and selected browser connection, storage and check paths, not a completed multiplayer puzzle or a security certification of either hosted client.

This integration is maintained independently of Panludia. Downloads are provided by its maintainer. Contact the maintainer through the linked repository or support channels.

View Jigsaw on Web