Hiroto Dojo - Ajax - Joe Scene
DefaultTrigger this tracked scene or animation during gameplay. Viewing it in the gallery does not report a check.

COMMUNITY INTEGRATION
Unlock areas and character abilities through the multiworld while scenes, dialogue, enemy defeats and selected interactions send rewards. Choose between defeating Bates and completing 158 eligible animation markers.
Maintained by L-technology-mods
Browse possible checks, rewards and settings. What appears in your game depends on your World options.
259 reward checks in 17 regions, all generated with the default settings. These cover gameplay animations, dialogue, enemy defeats, gauntlets, selected pickups, key use, visits and purchases. The separate Victory event has no reward address and is described under Goals.
Actions and milestones that can send a check to your multiworld.
Trigger this tracked scene or animation during gameplay. Viewing it in the gallery does not report a check.
Trigger this tracked scene or animation during gameplay. Viewing it in the gallery does not report a check.
Trigger this tracked scene or animation during gameplay. Viewing it in the gallery does not report a check.
Trigger this tracked scene or animation during gameplay. Viewing it in the gallery does not report a check.
Trigger this tracked scene or animation during gameplay. Viewing it in the gallery does not report a check.
Trigger this tracked scene or animation during gameplay. Viewing it in the gallery does not report a check.
Trigger this tracked scene or animation during gameplay. Viewing it in the gallery does not report a check.
Trigger this tracked scene or animation during gameplay. Viewing it in the gallery does not report a check.
Trigger this tracked scene or animation during gameplay. Viewing it in the gallery does not report a check.
Trigger this tracked scene or animation during gameplay. Viewing it in the gallery does not report a check.
Trigger this tracked scene or animation during gameplay. Viewing it in the gallery does not report a check.
Trigger this tracked scene or animation during gameplay. Viewing it in the gallery does not report a check.
Trigger this tracked scene or animation during gameplay. Viewing it in the gallery does not report a check.
Trigger this tracked scene or animation during gameplay. Viewing it in the gallery does not report a check.
Trigger this tracked scene or animation during gameplay. Viewing it in the gallery does not report a check.
Trigger this tracked scene or animation during gameplay. Viewing it in the gallery does not report a check.
Trigger this tracked scene or animation during gameplay. Viewing it in the gallery does not report a check.
Trigger this tracked scene or animation during gameplay. Viewing it in the gallery does not report a check.
Trigger this tracked scene or animation during gameplay. Viewing it in the gallery does not report a check.
Trigger this tracked scene or animation during gameplay. Viewing it in the gallery does not report a check.
Players use separate saves connected to their own Archipelago slots. Checks send the assigned rewards through the multiworld; optional DeathLink shares knockouts. The integration does not create a shared game world.