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COMMUNITY INTEGRATION

TimespinnerArchipelago randomizer mod

Revisit past and present with movement relics, keycards and combat orbs arriving from the multiworld, opening a different route to the final boss.

Maintained by Jarno458

Reviewed build
1.38.6
OS
Windows, Linux, macOS
Last reviewed
8 Sept 2026
Installation
Manual installation

How the game changes

  • Inventory pickups, relics, orbs, familiars and stat upgrades enter the shuffled pool.
  • Movement and keycard items change when areas become reachable; the goal remains defeating Nightmare or the Sandman.
  • Rings and spells become randomized pickups rather than alchemist crafts.
  • The randomizer uses separate saves and provides a map command that highlights reachable unchecked locations.
Explore game mechanics

Before you start

  • Launch TsRandomizer rather than the ordinary game executable, then choose Archipelago in the new-game seed menu.
  • Native Windows, Linux and macOS packages are documented. Steam Deck needs an additional keyboard-library step; macOS needs a separate MonoKickstart adjustment which affects vanilla launching in that installation.
  • Standalone randomizer flags and Archipelago options are not interchangeable. The AP guide excludes ProgressiveVerticalMovement and ProgressiveKeycards.
  • The maintainer documents disabled achievements and a number of modified routes and shops. This is not unchanged vanilla progression.
  • An open report describes duplicated rewards when leaving and re-entering the Feline Sentry room before collecting its prize. Its effect on current Archipelago seeds is not established; collect boss rewards before leaving.
Read all setup notes

This integration is maintained independently of Panludia. Downloads are provided by its maintainer. Contact the maintainer through the linked repository or support channels.

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