
COMMUNITY INTEGRATION
TimespinnerArchipelago randomizer mod
Revisit past and present with movement relics, keycards and combat orbs arriving from the multiworld, opening a different route to the final boss.
Maintained by Jarno458
- Reviewed build
- 1.38.6
- OS
- Windows, Linux, macOS
- Last reviewed
- 8 Sept 2026
- Installation
- Manual installation
How the game changes
- Inventory pickups, relics, orbs, familiars and stat upgrades enter the shuffled pool.
- Movement and keycard items change when areas become reachable; the goal remains defeating Nightmare or the Sandman.
- Rings and spells become randomized pickups rather than alchemist crafts.
- The randomizer uses separate saves and provides a map command that highlights reachable unchecked locations.
Before you start
- Launch TsRandomizer rather than the ordinary game executable, then choose Archipelago in the new-game seed menu.
- Native Windows, Linux and macOS packages are documented. Steam Deck needs an additional keyboard-library step; macOS needs a separate MonoKickstart adjustment which affects vanilla launching in that installation.
- Standalone randomizer flags and Archipelago options are not interchangeable. The AP guide excludes ProgressiveVerticalMovement and ProgressiveKeycards.
- The maintainer documents disabled achievements and a number of modified routes and shops. This is not unchanged vanilla progression.
- An open report describes duplicated rewards when leaving and re-entering the Feline Sentry room before collecting its prize. Its effect on current Archipelago seeds is not established; collect boss rewards before leaving.