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COMMUNITY INTEGRATION

Untitled Goose GameArchipelago randomizer mod

Unlock village areas, NPCs and props through a multiworld while completing familiar goose tasks, pickups and interactions. Choose how to obtain the Golden Bell, then carry it home.

Maintained by PixelShake92

GAME MECHANICS

Explore game mechanics

Browse possible checks, rewards and settings. What appears in your game depends on your World options.

Source catalog Release Untitled Goose Game Archipelago Alpha_2.2.1APWorld 1.2.1

The release package registers 344 distinct location definitions, including one 100% completion row that the actual region builder never adds. The remaining entries include mutually exclusive goal, milestone and church-peck variants; the current option paths can generate at most 336 locations. Default settings add 268 locations. This is a static count, not a generated-seed or runtime result.

Browse the gameplay families that can send checks to your multiworld.

344 registered Archipelago location definitions, including option variants and one unused definitionThe default setup defines 268 locations: main tasks, first pickups, drags, interactions, two first-peck checks, five main-task milestones and the default Only Steal marker. Two locations receive local locked items, leaving 266 location slots open for shuffled items. Counts come from the release region and pre-fill code; no seed was generated.

Get into the garden

Default

Complete this named main task in Garden to send the check.

Main tasks · Garden

Get the groundskeeper wet

Default

Complete this named main task in Garden to send the check.

Main tasks · Garden

Steal the groundskeeper's keys

Default

Complete this named main task in Garden to send the check.

Main tasks · Garden

Make the groundskeeper wear his sun hat

Default

Complete this named main task in Garden to send the check.

Main tasks · Garden

Rake in the lake

Default

Complete this named main task in Garden to send the check.

Main tasks · Garden

Have a picnic

Default

Complete this named main task in Garden to send the check.

Main tasks · Garden

Make the groundskeeper hammer his thumb

Default

Complete this named main task in Garden to send the check.

Main tasks · Garden

Break the broom

Default

Complete this named main task in High Street to send the check.

Main tasks · High Street

Trap the boy in the phone booth

Default

Complete this named main task in High Street to send the check.

Main tasks · High Street

Make the boy wear the wrong glasses

Default

Complete this named main task in High Street to send the check.

Main tasks · High Street

Make someone buy back their own stuff

Default

Complete this named main task in High Street to send the check.

Main tasks · High Street

Get on TV

Default

Complete this named main task in High Street to send the check.

Main tasks · High Street

Go shopping

Default

Complete this named main task in High Street to send the check.

Main tasks · High Street

Trap the shopkeeper in the garage

Default

Complete this named main task in High Street to send the check.

Main tasks · High Street

Make someone break the fancy vase

Default

Complete this named main task in Back Gardens to send the check.

Main tasks · Back Gardens

Help the woman dress up the bust

Default

Complete this named main task in Back Gardens to send the check.

Main tasks · Back Gardens

Make the man spit out his tea

Default

Complete this named main task in Back Gardens to send the check.

Main tasks · Back Gardens

Get dressed up with a ribbon

Default

Complete this named main task in Back Gardens to send the check.

Main tasks · Back Gardens

Make the man go barefoot

Default

Complete this named main task in Back Gardens to send the check.

Main tasks · Back Gardens

Do the washing

Default

Complete this named main task in Back Gardens to send the check.

Main tasks · Back Gardens

Playing with others

Session format and multiplayer behavior follow the maintainer documentation linked on this page.

Known scope and limitations

  • Use the paired Alpha_2.2.1 files from October 6: the maintainer describes an Archipelago 0.6.8 hotfix. The APWorld manifest says World 1.2.1 and minimum AP 0.6.6; older guide/YAML minimum strings differ. Native plugin metadata still says 1.0.0. The delivered World contains generation/logic corrections absent from the tagged Python tree, so its release bytes are the reviewed reference.
  • Install BepInEx 5.4.9 x64 separately for the Steam PC game, plus .NET 6 for the proxy. Place GooseGameAP.dll, APProxy.exe, APProxy.dll and APProxy.runtimeconfig.json together in BepInEx/plugins. The maintainer also documents a Proton setup route; this review provides no Linux play verification. Only a secure WebSocket AP host is supported by the examined proxy.
  • Default options create 268 locations, including two fixed goal placements; all optional families can raise this to 336. Areas, NPC and prop souls gate progression. Seven goal choices control how the Golden Bell becomes available, and the final action remains carrying it home. Generic custom-item configurations should avoid Progressive Area: it is registered but has no receipt handler and is not used in the normal pool.
  • On same-slot connection, the client clears in-memory Mega Honk, Speedy Feet and Silent Steps without restoring them, while retaining the received-item index. This can remove those effects across reconnection; F9 restores gates, not those upgrades. Panludia has not run a seed or game to measure the practical impact.
  • Keep connected for unique checks and final victory. Local check marks can precede transmission and have no durable offline retry. Saved AP state compares host and slot, but not port or room seed; use separate backed-up game/progress data before changing parties. Item application and receipt bookkeeping do not form one atomic save.
  • Traps are documented and temporary, with weights that can be disabled. DeathLink drops held props and returns the goose to the hub; its initial subscription and self-echo filter retain implementation limits. F1 opens connection UI, F2 the soul tracker, F4 new tasks and F9 gate resync.
  • The password UI is masked, but the proxy console logs raw outgoing Connect messages containing the room password. Keep proxy output and support logs private. The local proxy is discovered through ordinary filesystem paths rather than checked against the release hash.
  • Mod and several dependency MIT notices are present in source. The four runtime assets do not include the original game assembly, but the source archive contains game/Unity libraries without a package-specific permission basis established in the examined files. This records a documentation limit rather than an accusation; Panludia does not host these downloads.

This integration is maintained independently of Panludia. Downloads are provided by its maintainer. Contact the maintainer through the linked repository or support channels.

View Untitled Goose Game on Steam