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WitchSpring R official Steam artwork

COMMUNITY INTEGRATION

WitchSpring RArchipelago randomizer mod

Turn Pieberry’s journey into a multiworld adventure. Chests, field pickups and story rewards send checks, while magic circles, spellbooks, equipment and blessings arrive from other players.

Maintained by LeiAfkpuz

GAME MECHANICS

Explore game mechanics

Browse possible checks, rewards and settings. What appears in your game depends on your World options.

Default settings use Goal Chapter 2 with Battlesanity, Bestiary and QuestSanity off, giving 59 checks. The release author recommends Chapter 2 with Bestiary and QuestSanity on and Battlesanity off; that produces 111 checks from the reviewed tables. The default item table contains 327 copies plus the locked Chapter 2 milestone for 59 checks; source comments describe excess handling, but no generated seed confirms the final pool. The release source describes Chapter 2 as most stable and Chapter 3 as fairly stable; later goals are untested in its notes.

Actions and milestones that can send a check to your multiworld.

674 locationsDefault marks checks from configurations selected by standard options; the generated set can still vary with logic and seed.

Arua Temple – Room Behind Sealing Stone

Default

A chest reward is randomized by the World.

Chests

Lalaque Village - Brida House

The first pickup sends the check; later pickups keep their normal game reward.

Field pickups

Lalaque Village - Novel House Floor

The first pickup sends the check; later pickups keep their normal game reward.

Field pickups

Lalaque Village - Sara House

The first pickup sends the check; later pickups keep their normal game reward.

Field pickups

Lalaque Village - Novel House Chest

A chest reward is randomized by the World.

Chests

Lalaque Village - Farm 1

The first pickup sends the check; later pickups keep their normal game reward.

Field pickups

Lalaque Village - Farm 2

The first pickup sends the check; later pickups keep their normal game reward.

Field pickups

Lalaque Village - Farm 3

The first pickup sends the check; later pickups keep their normal game reward.

Field pickups

Lalaque Village - Anna's House

A chest reward is randomized by the World.

Chests

Lalaque Mine - Entrance - Item Across Bridge

The first pickup sends the check; later pickups keep their normal game reward.

Field pickups

Lalaque Mine - Entrance - Item East of Spawn

The first pickup sends the check; later pickups keep their normal game reward.

Field pickups

Lalaque Mine - Entrance - North West Item

The first pickup sends the check; later pickups keep their normal game reward.

Field pickups

Lalaque Mine - Zone 1 - Middle Item

The first pickup sends the check; later pickups keep their normal game reward.

Field pickups

Lalaque Mine - Zone 1 - West Item

The first pickup sends the check; later pickups keep their normal game reward.

Field pickups

Lalaque Mine - Zone 1 - East Bottom Item

The first pickup sends the check; later pickups keep their normal game reward.

Field pickups

Lalaque Mine - Zone 1 - North Carts

The first pickup sends the check; later pickups keep their normal game reward.

Field pickups

Lalaque Mine - Zone 1 - East Top Item

The first pickup sends the check; later pickups keep their normal game reward.

Field pickups

Lalaque Mine - Zone 1 - West Carts

The first pickup sends the check; later pickups keep their normal game reward.

Field pickups

Lalaque Mine - Zone 1 - East Carts

The first pickup sends the check; later pickups keep their normal game reward.

Field pickups

Lalaque Mine - Zone 1 - Before Carts

The first pickup sends the check; later pickups keep their normal game reward.

Field pickups

Playing with others

Each player runs a separate game and Archipelago slot. The integration exchanges checks and items through the multiworld; it does not add shared-world or cooperative combat to WitchSpring R.

Known scope and limitations

  • The maintainer recommends a Chapter 2, 3 or 4 goal, with Bestiary and Questsanity enabled and Battlesanity disabled. Later chapters and battle logic have more limited validation in the release notes.
  • Install the Windows x64 BepInEx Unity IL2CPP loader; the documented build is 6.0.0-be.755. Place the released WitchSpringRArchipelago.dll in BepInEx/plugins and install witchspringrap.apworld in Archipelago. The older guide still refers to a WSR_Plugin.zip that is absent from this release.
  • Generate and host your room, then connect the WitchSpring R client to your slot before launching the game and starting a new playthrough. A non-default game installation needs its folder selected in the client or configured in host.yaml.
  • Keep separate save backups for each room and slot. Save identity and item replay have incomplete safeguards; unreadable receipt records or repeatedly failed grants can lead to missing or repeated items.
  • One pooled equipment item lacks a grant mapping in the reviewed build. The maintainer also documents story-interaction and magic-menu softlock risks; independent playthrough verification has not been performed.
  • The loader downloads engine-dependent libraries at first launch. Their exact game-version match and complete delivered dependency notices were not established in this static review.

This integration is maintained independently of Panludia. Downloads are provided by its maintainer. Contact the maintainer through the linked repository or support channels.

View WitchSpring R on Steam