Grow cities around shuffled building, expedition and recipe unlocks. Version 1.4.1 adjusts default goals and exclusions and fixes generation across Anno slots with different DLCs.
The Default YAML enables 11 DLCs and has 524 active checks after 11 start-of-session unlocks are precollected; the single Docklands check is excluded. The Full template enables Docklands, but Docklands outputs remain outside logic by default.
Actions and milestones that can send a check to your multiworld.
524 locationsDefault marks checks from configurations selected by standard options; the generated set can still vary with logic and seed.
1 Artisan (Expedition: New World)
Default
Reach 1 Artisan to send the Expedition: New World unlock check.
Population milestones
1 Worker (OW: Trade Union)
Default
Reach 1 Worker to send the OW: Trade Union unlock check.
Population milestones
150 Workers (OW: Mounted Guns)
Default
Reach 150 Workers to send the OW: Mounted Guns unlock check.
Population milestones
150 Workers (OW: Quay)
Default
Reach 150 Workers to send the OW: Quay unlock check.
Population milestones
150 Workers (OW: Harbourmaster's Office)
Default
Reach 150 Workers to send the OW: Harbourmaster's Office unlock check.
Population milestones
300 Workers (OW: Cannon Tower)
Default
Reach 300 Workers to send the OW: Cannon Tower unlock check.
Population milestones
1 Artisan (OW: Town Hall)
Default
Reach 1 Artisan to send the OW: Town Hall unlock check.
Population milestones
1 Artisan (OW: Flame Tower)
Default
Reach 1 Artisan to send the OW: Flame Tower unlock check.
Population milestones
250 Artisans (OW: Public Mooring)
Default
Reach 250 Artisans to send the OW: Public Mooring unlock check.
Population milestones
250 Artisans (OW: Repair Crane)
Default
Reach 250 Artisans to send the OW: Repair Crane unlock check.
Population milestones
1 Engineer (OW: Oil Store)
Default
Reach 1 Engineer to send the OW: Oil Store unlock check.
Population milestones
1 Engineer (OW: Commuter Pier)
Default
Reach 1 Engineer to send the OW: Commuter Pier unlock check.
Population milestones
500 Engineers (OW: Big Betty)
Default
Reach 500 Engineers to send the OW: Big Betty unlock check.
Population milestones
500 Engineers (OW: Anti-Armour Gun)
Default
Reach 500 Engineers to send the OW: Anti-Armour Gun unlock check.
Population milestones
Enter: New World (NW: Small Warehouse)
Default
Enter the named region to send this unlock check.
Session entry checks
50 Jornaleros (NW: Trade Union)
Default
Reach 50 Jornaleros to send the NW: Trade Union unlock check.
Population milestones
100 Jornaleros (NW: Quay)
Default
Reach 100 Jornaleros to send the NW: Quay unlock check.
Population milestones
100 Jornaleros (NW: Harbourmaster's Office)
Default
Reach 100 Jornaleros to send the NW: Harbourmaster's Office unlock check.
Population milestones
200 Jornaleros (NW: Repair Crane)
Default
Reach 200 Jornaleros to send the NW: Repair Crane unlock check.
Population milestones
200 Jornaleros (NW: Mounted Guns)
Default
Reach 200 Jornaleros to send the NW: Mounted Guns unlock check.
Population milestones
Playing with others
Windows setup covers Steam, Ubisoft Connect and Epic. Proton guidance exists but is not Panludia-tested. Solo and asynchronous play are documented. The maintainer reports co-op tested; separate-player native multiplayer is explicitly untested and shares unlocks. Only one participant should run the AP client for that game.
Known scope and limitations
Install APWorld 1.4.1 with Archipelago 0.6.7 or newer. Generate and install the mod ZIP for your exact seed and slot in the game installation’s mods folder, enable only that AP mod and start a fresh freeplay save.
Match enabled DLCs in the game to your YAML. Docklands, NPC trade, socketed items and other progression-changing mods can bypass assumptions; use the upstream compatibility list for companion mods.
The client intentionally loses game contact while Anno is paused, including some expedition screens, and reconnects after play resumes. This local game connection is separate from the connection to the AP server.
Keep backups and the original seed-specific mod. The client validates the active mod’s seed, slot and version, but an independent identity check stored inside the save was not established. The maintainer declares compatibility from 1.4.0 onward.
Only one co-op participant should run the AP client. Separate in-game players share unlocks; that mode remains described as untested upstream. Linux/Proton setup guidance is conditional, and no runtime compatibility test was performed here.
The code retains unlocks for later synchronization and has receipt replay guards. Complete recovery from interruptions during item application, same-client save changes or victory transmission is not established; preserve saves before updates.
Use a trusted mod file and protected AP connection. The package matches the identified source code, but complete artwork/shared-helper redistribution documentation and packaged licence notices were not established. This is an evidence limit, not an allegation of unauthorised use.