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Arzette: The Jewel of Faramore official Steam artwork

COMMUNITY INTEGRATION

Arzette: The Jewel of FaramoreArchipelago randomizer mod

Rediscover Faramore with shuffled quest rewards, keys and equipment. Optional world rearrangements move familiar characters and unlocks to unfamiliar places.

Maintained by Lightmopp, Dopply

GAME MECHANICS

Explore game mechanics

Browse possible checks, rewards and settings. What appears in your game depends on your World options.

Source catalog Release APWorld 1.0.0 · Arzette client patch 1.0APWorld 1.0.0

The 1.0.0 APWorld defines 243 candidate checks. Standard options make 237 addresses eligible; five trading steps are fixed out by the default Excluded setting. Seed-local NPC and Bonus Scroll placements reduce the network pool to 180 or 181 checks, depending on the shuffled barrier mapping. The list below includes optional candidates, while the exact active addresses vary by seed. No seed generation or runtime play session was tested.

Actions and milestones that can send a check to your multiworld.

243 locations

Faramore Above Well (Key)

Collect this distinct key. The integration keeps key identities separate.

Faramore

Faramore Left of Tavern roof (Key)

Collect this distinct key. The integration keeps key identities separate.

Faramore

Faramore Maki House (Bonus Scroll)

Find the Bonus Scroll to start its local challenge.

Faramore

Faramore Empty House (Candle)

Collect this Sacred Candle pickup; the APWorld uses candles in access logic.

Faramore

Faramore Cypress House (Candle)

Collect this Sacred Candle pickup; the APWorld uses candles in access logic.

Faramore

Faramore Library (Coin)

Find this hidden coin; coins also supply the game’s race unlocks.

Faramore

Forest Entrance

Collect or claim the named quest item. Some quest rewards follow NPCs whose spawn points can move.

Forest

Forest First Area (Bag 1)

Open the named item bag at this spot to send its check.

Forest

Forest First Area (Bag 2)

Open the named item bag at this spot to send its check.

Forest

Forest Tree Room (Key)

Collect this distinct key. The integration keeps key identities separate.

Forest

Forest Tree Room (Bonus Scroll)

Find the Bonus Scroll to start its local challenge.

Forest

Forest Tree Room (Candle)

Collect this Sacred Candle pickup; the APWorld uses candles in access logic.

Forest

Forest After Tree Room (Candle)

Collect this Sacred Candle pickup; the APWorld uses candles in access logic.

Forest

Forest Left Tree Secret (Coin)

Find this hidden coin; coins also supply the game’s race unlocks.

Forest

Forest Dark Cave (Bag)

Open the named item bag at this spot to send its check.

Forest

Forest Dark Cave (Sword Wave)

Collect or claim the named quest item. Some quest rewards follow NPCs whose spawn points can move.

Forest

Forest Bombable Cave (Golden Fly)

Collect or claim the named quest item. Some quest rewards follow NPCs whose spawn points can move.

Forest

Forest Right of Bombable Cave (Bag)

Open the named item bag at this spot to send its check.

Forest

Forest End (Beacon)

Activate this Sacred Beacon; the World uses beacons to unlock assigned levels.

Forest

Forest Defeat Klive (Jewel)

Defeat the named boss and collect its Jewel Shard. Jewel Shard checks are optional.

Forest

Playing with others

A solo Arzette world per Archipelago slot. Multiworld players exchange items; native shared-screen or online co-op is not part of the documented integration.

Known scope and limitations

  • Windows Steam only. Apply the released xdelta patches to clean game files and install its APWorld. The old standalone randomizer in the same repository is deprecated.
  • The mod uses a separate randomizer save, but switching between slots of the same seed can conflict. Keep each slot's saves separate and back up original files.
  • Restart after the first New Game to resynchronize received items. Incorrect connection settings can prevent startup; the guide explains how to reset them.
  • Some shuffled level-order settings with beacon shuffle disabled have a documented high generation-failure rate. Avoid that combination for a conservative setup.
  • Inventory displays can omit owned items, and a bonus-scroll exit can bypass level access. Shops and Rudy Races are outside the shuffle pool.