Skip to content
All integrations
Maintainer repository preview

COMMUNITY INTEGRATION

AutopelagoArchipelago randomizer mod

An autonomous rat joins your multiworld, collecting checks as received items open its route. Client 1.1.7 improves death-animation cleanup; the separate APWorld remains at 1.1.1.

Maintained by airbreather

GAME MECHANICS

Explore game mechanics

Browse possible checks, rewards and settings. What appears in your game depends on your World options.

Source catalog Release client 1.1.7 + APWorld 1.1.1World 1.1.1

The default Snakes on a Planet route includes 375 possible checks across the Sewers, Cool World and Space. Secret Cache reduces the route to 246 checks; Captured Goldfish reduces it to 124. Numbered map checks are generated from released region definitions, and their randomized item placements are not shown here.

Actions and milestones that can send a check to your multiworld.

375 locationsDefault marks checks from configurations selected by standard options; the generated set can still vary with logic and seed.

Snakes on a Planet

Default

A route-ending landmark. Reach it after meeting Mongoose in a Combat Spacecraft; the selected victory landmark holds the fixed Moon Shoes goal item.

Space

Asteroid with Pants

Default

A gated landmark check. Its named progression requirement must be met before the rat can attempt it.

Space

Minotaur Labyrinth

Default

A gated landmark check. Its named progression requirement must be met before the rat can attempt it.

Space

Space Opera

Default

A gated landmark check. Its named progression requirement must be met before the rat can attempt it.

Space

Seal of Fortune

Default

A gated landmark check. Its named progression requirement must be met before the rat can attempt it.

Space

Alien Vending Machine

Default

A gated landmark check. Its named progression requirement must be met before the rat can attempt it.

Space

Frozen Assets

Default

A gated landmark check. Its named progression requirement must be met before the rat can attempt it.

Space

Homeless Mummy

Default

A gated landmark check. Its named progression requirement must be met before the rat can attempt it.

Space

Stalled Rocket

Default

A gated landmark check. Its named progression requirement must be met before the rat can attempt it.

Space

Robo-Clop: The Robot War Horse

Default

A gated landmark check. Its named progression requirement must be met before the rat can attempt it.

Space

Makeshift Rocket Ship

Default

A gated landmark check. Its named progression requirement must be met before the rat can attempt it.

Space

Secret Cache

Default

A route-ending landmark. Reach it after meeting either Virtual Key or Map of the Entire Internet; the selected victory landmark holds the fixed Moon Shoes goal item.

Cool World

Rat Rap Battle

Default

A gated landmark check. Its named progression requirement must be met before the rat can attempt it.

Cool World

Stack of Crates

Default

A gated landmark check. Its named progression requirement must be met before the rat can attempt it.

Cool World

Binary Tree

Default

A gated landmark check. Its named progression requirement must be met before the rat can attempt it.

Cool World

Room Full of Typewriters

Default

A gated landmark check. Its named progression requirement must be met before the rat can attempt it.

Cool World

Trapeze

Default

A gated landmark check. Its named progression requirement must be met before the rat can attempt it.

Cool World

Computer Ram

Default

A gated landmark check. Its named progression requirement must be met before the rat can attempt it.

Cool World

Copyright Mouse

Default

A gated landmark check. Its named progression requirement must be met before the rat can attempt it.

Cool World

Blue-Colored Screen Interface

Default

A gated landmark check. Its named progression requirement must be met before the rat can attempt it.

Cool World

Playing with others

An autonomous slot exchanges checks and items with the other games in an Archipelago room. Use one active client per slot. Client 1.1.7 is paired here with APWorld 1.1.1.

Known scope and limitations

  • Generate with Autopelago APWorld 1.1.1 and Archipelago 0.6.7 or later, then connect through autopelago.app using the room address and slot. Client 1.1.7 and APWorld 1.1.1 use independent version numbers; the maintainer documents 1.x compatibility.
  • This is an automated participant for practice or an extra slot, not a manually played action game. The reviewed web build matches the downloadable release; self-host dist.zip through a web server rather than opening index.html directly.
  • Poison can kill the rat after a delay; it returns to the start with temporary meters reset while keeping progression. DeathLink is optional. A pending poison DeathLink can be sent after reconnecting, so disconnecting does not cancel it.
  • Keep the room available and avoid running multiple clients for the same slot. State is stored on the AP server. A failed state-save request can interrupt later saves in the current session; unusual receipt replays and the last check around a disconnect are not fully protected by the inspected client.
  • Use positive weights for custom victory messages and disable chatter through the client settings. An all-zero victory-message list can also prevent the client from reporting its completed goal.
  • The connection form remembers its password in browser local storage. Use a trusted browser profile and a secure AP endpoint when confidentiality matters. The network library permits unencrypted connections in supported self-hosted setups.
  • The 1.1.7 death-animation change is present in the distributed code, but no browser session was executed here. Mobile and long-session behavior remain unverified. Dependency notices are included; complete application/artwork redistribution documentation was not established.

This integration is maintained independently of Panludia. Downloads are provided by its maintainer. Contact the maintainer through the linked repository or support channels.