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COMMUNITY INTEGRATION

Caves of QudArchipelago randomizer mod

Trade character advancement and quest access across worlds while exploring Qud from Joppa.

Maintained by LoneSurvivor; maintained fork by SabreCat

GAME MECHANICS

Explore game mechanics

Browse possible checks, rewards and settings. What appears in your game depends on your World options.

Source catalog Release Caves of Qud Archipelago Randomizer 0.8.2APWorld manifest v0.8.2 · minimum Archipelago version 0.6.7

The default options produce 175 network checks: 124 XP milestones, 30 quest steps and 21 delivery or lore checks. The selected goal step is a local Victory event rather than a network location; optional artifacts are off by default.

Browse the gameplay families that can send checks to your multiworld.

507 possible check locationsDefault reflects Decoding the Signal, Mutant, five XP checks per level, five extra levels and Lost Artifacts off. The selected final quest step is a local Victory event; option choices and the seed change the generated set.

Fetch Argyve a Knickknack — Find a Knickknack

Default

Completing this main- or side-quest step sends a check when it falls before the selected goal. The selected final step is a local Victory event.

Joppa

O Glorious Shekhinah! — Make a Pilgrimage to the Six Day Stilt

Default

Completing this main- or side-quest step sends a check when it falls before the selected goal. The selected final step is a local Victory event.

Joppa

Deliver 5 Croc Jerky

Default

Deliver 5 Croc Jerky for an available delivery task. The source places this check at level 2 for progression logic.

Joppa

Deliver 5 Boar Jerky

Default

Deliver 5 Boar Jerky for an available delivery task. The source places this check at level 2 for progression logic.

Joppa

Deliver 5 Goat Jerky

Default

Deliver 5 Goat Jerky for an available delivery task. The source places this check at level 2 for progression logic.

Joppa

Deliver 5 Crab Jerky

Default

Deliver 5 Crab Jerky for an available delivery task. The source places this check at level 5 for progression logic.

Joppa

Deliver 5 Bear Jerky

Default

Deliver 5 Bear Jerky for an available delivery task. The source places this check at level 2 for progression logic.

Joppa

Deliver a Glowsphere

Default

Deliver Glowsphere for an available delivery task. The source places this check at level 5 for progression logic.

Joppa

Deliver a Floating Glowsphere

Default

Deliver Floating Glowsphere for an available delivery task. The source places this check at level 15 for progression logic.

Joppa

Deliver a Metal Folding Chair

Default

Deliver FoldingChair for an available delivery task. The source places this check at level 5 for progression logic.

Joppa

Deliver a Love Injector

Default

Deliver LoveTonic for an available delivery task. The source places this check at level 8 for progression logic.

Joppa

Deliver a Blaze Injector

Default

Deliver BlazeTonic for an available delivery task. The source places this check at level 8 for progression logic.

Joppa

Deliver a Hulk Honey Injector

Default

Deliver HulkHoneyTonic for an available delivery task. The source places this check at level 8 for progression logic.

Joppa

Deliver a Salve Injector

Default

Deliver SalveTonic for an available delivery task. The source places this check at level 6 for progression logic.

Joppa

Deliver a Skulk Injector

Default

Deliver SkulkTonic for an available delivery task. The source places this check at level 8 for progression logic.

Joppa

Deliver a Sphynx Salt Injector

Default

Deliver SphynxSaltTonic for an available delivery task. The source places this check at level 8 for progression logic.

Joppa

Deliver a Shade Oil Injector

Default

Deliver ShadeOilTonic for an available delivery task. The source places this check at level 8 for progression logic.

Joppa

Deliver a Ubernostrum Injector

Default

Deliver UbernostrumTonic for an available delivery task. The source places this check at level 12 for progression logic.

Joppa

Deliver a Rubbergum Injector

Default

Deliver RubbergumTonic for an available delivery task. The source places this check at level 8 for progression logic.

Joppa

Level 1 — XP milestone 1

Default

One configurable experience milestone for level 1. Checks per level are spread across its experience range; the goal and extra-level setting determine the level cap.

Joppa

Playing with others

Each Archipelago slot uses its own Caves of Qud character and save; items and checks travel between slots. DeathLink is an optional in-game setting.

Known scope and limitations

  • Use Archipelago 0.6.7 or newer with the matching v0.8.2 mod ZIP and APWorld. Extract the mod into the game's Mods directory without renaming its folder, install the APWorld, enable the mod and start a new character in Joppa. Roleplay mode is recommended by the maintainer so death need not erase the run.
  • Only the Joppa start is documented. Traps can harm important NPCs, appear above your power level, or hang/crash the game when a backlog arrives; disabling traps is the cautious choice. Some derived stat increases may be incorrect. An initial connection failure can hang character creation. Exact current game-version compatibility and runtime behavior have not been independently verified.
  • Keep the client, game and APWorld versions paired; compatibility with other combinations is not established in the reviewed sources.

This integration is maintained independently of Panludia. Downloads are provided by its maintainer. Contact the maintainer through the linked repository or support channels.

View Caves of Qud on Steam