Explore a compact 3D Celeste adventure where other worlds supply strawberries and the abilities that open new routes. This free anniversary game is separate from the original 2D Celeste: use its dedicated Archipelago build, not a mod for the Steam game.
Browse possible checks, rewards and settings. What appears in your game depends on your World options.
Source catalog Release 1.4.1APWorld 1.4.0 packaged with client release 1.4.1
The catalogue lists all 56 location entries supported by this release. Default settings register 40: 30 Strawberry checks and 10 checkpoint locations; the checkpoint items stay fixed, so 30 slots enter the random pool. Friendsanity adds 9 checks, Signsanity 5, Carsanity 2, and Checkpointsanity randomizes nine checkpoint rewards while the Badeline Island reward remains fixed.
Actions and milestones that can send a check to your multiworld.
56 locations
First Strawberry
Collect this Strawberry in Intro Islands.
Strawberries · Intro Islands
Floating Blocks Strawberry
Collect this Strawberry in Granny Island.
Strawberries · Granny Island
South-East Tower Top Strawberry
Collect this Strawberry in Granny Island.
Strawberries · Granny Island
Theo Strawberry
Collect this Strawberry in Granny Island.
Strawberries · Granny Island
Fall Through Spike Floor Strawberry
Collect this Strawberry in Granny Island.
Strawberries · Granny Island
Troll Strawberry
Collect this Strawberry in Freeway Island.
Strawberries · Freeway Island
Falling Blocks Strawberry
Collect this Strawberry in Freeway Island.
Strawberries · Freeway Island
Traffic Block Strawberry
Collect this Strawberry in North-West Girders Island.
Strawberries · North-West Girders Island
South-West Dash Refills Strawberry
Collect this Strawberry in Granny Island.
Strawberries · Granny Island
South-East Tower Side Strawberry
Collect this Strawberry in Granny Island.
Strawberries · Granny Island
Girders Strawberry
Collect this Strawberry in Freeway Island.
Strawberries · Freeway Island
Badeline Tower Bottom Strawberry
Collect this Strawberry in Badeline Tower Lower.
Strawberries · Badeline Tower Lower
Breakable Blocks Strawberry
Collect this Strawberry in Freeway Island.
Strawberries · Freeway Island
Feather Maze Strawberry
Collect this Strawberry in North-East Feathers Island.
Strawberries · North-East Feathers Island
Feather Chain Strawberry
Collect this Strawberry in North-East Feathers Island.
Strawberries · North-East Feathers Island
Feather Hidden Strawberry
Collect this Strawberry in North-East Feathers Island.
Strawberries · North-East Feathers Island
Double Dash Puzzle Strawberry
Collect this Strawberry in South-East House Island.
Strawberries · South-East House Island
Double Dash Spike Climb Strawberry
Collect this Strawberry in South-East House Island.
Strawberries · South-East House Island
Double Dash Spring Strawberry
Collect this Strawberry in South-East House Island.
Strawberries · South-East House Island
Badeline Tower Breakable Bottom Strawberry
Collect this Strawberry in Badeline Tower Lower.
Strawberries · Badeline Tower Lower
Playing with others
One solo adventure per Archipelago slot, exchanging items in simultaneous or asynchronous sessions. Ghosts show other Celeste 64 participants, but do not turn separate progression into a shared co-op save. Keep each active play session connected to its own intended slot.
Known scope and limitations
Download the dedicated 1.4.1 Windows game and the celeste64.apworld attached to that release. The included world's manifest declares 1.4.0 and requires Archipelago 0.6.6 or newer; client and world labels are not identical. Client 1.4.1 also explicitly supports 1.3.x seeds.
Extract the game into a writable directory. Before launching Celeste64.exe, edit AP.json with the room address, exact slot name and optional password. Passing the title screen confirms the initial connection. Keep this plaintext connection file private.
The core guide documents Linux and Steam Deck through Proton using the Windows executable. This is not a native Linux release or an independent Panludia verification of every Proton version. Follow the current Archipelago APWorld installation procedure rather than assuming the old lib/worlds path in the release notes applies to your installation.
Back up ap_save.json before changing rooms or versions. The reviewed client loads a single save from its user data directory and stores progress by level, not by room seed. Do not reuse that progress for a new seed merely by editing AP.json, and do not assume a second extracted game folder provides a separate save.
Play connected and verify checks on the room tracker before closing. The client reconciles saved locations and received items, but this review does not establish durable delivery of every check made during a disconnection. Separate sessions are supported by keeping the same room and slot available, not by treating the game as fully offline.
Panludia inspected the published APWorld, Windows archive and selected tagged source paths without executing the game. The source save writer validates a backup before replacing the main file; this does not prove room isolation or guarantee recovery from every interruption. No completed playthrough or binary safety certification is claimed.