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COMMUNITY INTEGRATION

ChecksMateArchipelago randomizer mod

Start with a King while your material is scattered across a multiworld. Capture targets, carry out movement and tactical objectives, and earn the pieces needed to reach checkmate.

Maintained by chesslogic; based on Greg Strong's ChessV

GAME MECHANICS

Explore game mechanics

Browse possible checks, rewards and settings. What appears in your game depends on your World options.

The 86 possible rows divide into 62 capture milestones, five King-movement checks, two round goals, four turn objectives, five threats, six forks and two castling checks. The default enables 80; the six fork checks require Enable Tactics: All.

Browse the gameplay families that can send checks to your multiworld.

86 possible location definitionsThe shipped YAML uses Ordered Progressive, Daily, and Enable Tactics: Turns. That activates 80 of 86 location definitions; six fork checks are off. Single goal mode also removes rows marked expanded-board-only.

Capture Pawn A

Default

Capture the opponent's starting pawn on file A.

Captures

Capture Pawn B

Default

Capture the opponent's starting pawn on file B.

Captures

Capture Pawn C

Default

Capture the opponent's starting pawn on file C.

Captures

Capture Pawn D

Default

Capture the opponent's starting pawn on file D.

Captures

Capture Pawn E

Default

Capture the opponent's starting pawn on file E.

Captures

Capture Pawn F

Default

Capture the opponent's starting pawn on file F.

Captures

Capture Pawn G

Default

Capture the opponent's starting pawn on file G.

Captures

Capture Pawn H

Default

Capture the opponent's starting pawn on file H.

Captures

Capture Pawn I

Default

Capture the opponent's starting pawn on file I.

Captures

Capture Pawn J

Default

Capture the opponent's starting pawn on file J.

Captures

Capture Piece Queen's Rook

Default

Capture the opponent's starting Queen's Rook.

Captures

Capture Piece Queen's Knight

Default

Capture the opponent's starting Queen's Knight.

Captures

Capture Piece Queen's Bishop

Default

Capture the opponent's starting Queen's Bishop.

Captures

Capture Piece Queen

Default

Capture the opponent's starting Queen.

Captures

Checkmate Minima

Default

Complete the standard-board round; the default Ordered Progressive goal then unlocks the expanded board.

Round goals

Checkmate Maxima

Default

Complete the expanded-board round to finish multi-round goal modes.

Round goals

Capture Piece King's Bishop

Default

Capture the opponent's starting King's Bishop.

Captures

Capture Piece King's Knight

Default

Capture the opponent's starting King's Knight.

Captures

Capture Piece King's Rook

Default

Capture the opponent's starting King's Rook.

Captures

Capture Piece Queen's Attendant

Default

Capture the opponent's starting Queen's Attendant.

Captures

Playing with others

Each ChecksMate client plays one Archipelago slot. Checks and chess material can travel among players through the multiworld; the setup guide describes connecting to a shared MultiServer, not native shared-board co-op.

Known scope and limitations

  • Use the Windows client, APWorld and YAML template from release 0.3.2 together. The template declares Archipelago 0.6.2; the client package targets .NET 7 Windows Desktop. The archive includes assets and libraries and is intended to be extracted before launch. Panludia did not run the client or verify the target runtime.
  • The setup guide says server, slot and optional password connection settings are saved in a simple text file. Keep that file private. DeathLink is optional; the guide says a received DeathLink closes the game window.
  • The option value Reserved is explicitly marked not implemented and described by the maintainer as crashing the game. Avoid it.
  • The tagged repository snapshot contains the C# client source but no APWorld source tree. The released APWorld includes readable World code, but its source cannot be compared byte-for-byte with a corresponding repository World tree. No seed, build or runtime behavior was tested.
  • The docs describe checkmate as the victory condition and separately state that a player loses after all of their Kings are captured when using extra Kings. Their interaction was not independently tested.

This integration is maintained independently of Panludia. Downloads are provided by its maintainer. Contact the maintainer through the linked repository or support channels.