
COMMUNITY INTEGRATION
Dark Souls RemasteredArchipelago randomizer mod
Turn Lordran’s pickups, bosses and shops into multiworld checks. The current regular client improves shop handling and adds coloured AP items; a separate experimental client extends collect and co-op support.
Maintained by tathxo
- Reviewed build
- Client 0.2.6.1 / APWorld 0.2.6
- OS
- Windows, Linux / Proton
- Last reviewed
- 9 Oct 2026
- Installation
- Manual installation
How the game changes
- Ground pickups, guaranteed drops, boss events and limited merchant stock provide checks. The 0.2.6 update expands shops with equipment and boss armour; unlimited stock shuffles locally without creating AP checks.
- Optional Fogwall Sanity puts area fogs and boss doors behind received keys. The starting Asylum route keeps essential access items available.
- Choose Gwyn, all bosses, Manus or Ornstein and Smough. The shorter Anor Londo goal can be paired with the After O+S exclusion group.
- Randomize starting equipment and gifts, request guaranteed equipment, distribute upgraded weapons or remove equipment and spell requirements.
- Progressive items can adjust soul income and equipment weight. Coloured AP popups, shop hints, optional DeathLink and bonfire-warp controls support the run.
- Excluded areas can retain their original items. Version 0.2.6 removes Domhnall’s Master Key from the randomized pool and repairs the post-Quelaag lever reward.
- A separate experimental 0.2.6.2 client adds removal of remotely collected ground/shop items for collect and shared-save or Seamless Co-op use. It is not the default client reviewed here.
Before you start
- Use the regular dsr-Windows-x64.zip client, internally 0.2.6.1, with dsr.apworld 0.2.6 from the same release page. The maintainer still describes the integration as beta. The documented game build is Steam App 1.03.1 / Regulation 1.04, with Archipelago 0.6.7 or later; Prepare to Die Edition is unsupported.
- Set the game to Start Offline and keep AP saves away from the official online service. Back up vanilla and AP saves separately; close the client and restart the game before returning to ordinary play.
- NG+ removes key items and can prevent continued progress. Leave Gwyn until every required objective/check is finished. A received fog key may require restarting both game and client before the wall updates.
- The 0.2.6.1 hotfix addresses Rickert’s shop and attempts to improve bonfire synchronization. The maintainer still lists bonfire-sync crashes; the overlay now starts disabled unless an older saved preference enables it.
- For missing Lord Soul delivery, use the documented /lordvessel diagnostics. Early warp settings can expose routes outside normal logic, and blacksmith embers should be handed in in upgrade order.
- Avoid relying on oversized guaranteed-item lists: the reviewed pool builder can leave requested or required additions unfulfilled after its replacement items run out. Restart DSAP when switching rooms, and retain backups when resuming or updating.
- The client stores the last room password in saved-settings.json. Item application and the server-side receipt cursor are not saved as one transaction with the game; complete recovery from interrupted delivery or restored saves is not established.
- Windows is the documented tested environment. Proton support and combinations with other mods remain preliminary. The experimental client’s complete source correspondence could not be established, so its additional co-op behavior is not included in the default badges.