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COMMUNITY INTEGRATION

Dead CellsArchipelago randomizer mod

Build a multiworld Dead Cells run with blueprints, runes, biome access and upgrades received from other players.

Maintained by Max_lamenace572, OnlyLeafeon, Rayze

GAME MECHANICS

Explore game mechanics

Browse possible checks, rewards and settings. What appears in your game depends on your World options.

Source catalog Release 0.1.10World 0.1.10 · Archipelago 0.6.6+

The APWorld defines 534 addressable location rows across the base game and five DLCs. Static evaluation of its region-creation conditions with DLC toggles off, Boss Cells Goal 2, aspects on and cosmetics on yields 313 created locations. A created location is not proof that it is reachable in a generated seed or verified in game. The item table defines 555 item types, of which 416 are base-game types eligible under default DLC settings; the source selects some non-progression items according to the remaining pool slots and seed. The source-defined check construction also has a mismatch between the Boss Cells option text and the region graph at 5 Boss Cells without Rise of the Giant; see the goal note.

Actions and milestones that can send a check to your multiworld.

534 locationsDefault marks checks from configurations selected by standard options; the generated set can still vary with logic and seed.

Prisoners' Quarters Enter

Default

Entering this biome can send a location check.

Biome entrances

Prisoners' Quarters Exit

Default

Leaving this biome can send a location check.

Biome exits

Promenade of the Condemned Enter

Default

Entering this biome can send a location check.

Biome entrances

Promenade of the Condemned Exit

Default

Leaving this biome can send a location check.

Biome exits

Toxic Sewers Enter

Default

Entering this biome can send a location check.

Biome entrances

Toxic Sewers Exit

Default

Leaving this biome can send a location check.

Biome exits

Prison Depths Enter

Default

Entering this biome can send a location check.

Biome entrances

Prison Depths Exit

Default

Leaving this biome can send a location check.

Biome exits

Corrupted Prison Enter

Default

Entering this biome can send a location check.

Biome entrances

Corrupted Prison Exit

Default

Leaving this biome can send a location check.

Biome exits

Ramparts Enter

Default

Entering this biome can send a location check.

Biome entrances

Ramparts Exit

Default

Leaving this biome can send a location check.

Biome exits

Ossuary Enter

Default

Entering this biome can send a location check.

Biome entrances

Ossuary Exit

Default

Leaving this biome can send a location check.

Biome exits

Ancient Sewers Enter

Default

Entering this biome can send a location check.

Biome entrances

Ancient Sewers Exit

Default

Leaving this biome can send a location check.

Biome exits

Black Bridge Enter

Default

Entering this biome can send a location check.

Biome entrances

Black Bridge Exit

Default

Leaving this biome can send a location check.

Biome exits

Insufferable Crypt Enter

Default

Entering this biome can send a location check.

Biome entrances

Insufferable Crypt Exit

Default

Leaving this biome can send a location check.

Biome exits

Playing with others

An Archipelago slot exchanges checks and items with other games. Shared-world co-op and every recovery scenario have not been independently verified.

Known scope and limitations

  • Use the 0.1.10 World and mod with the documented Workshop components, DCCM and .NET 10 requirements. Start a new save for the room.
  • Aspect exclusion is not consistently reflected in item generation. Five Boss Cells without the Giant route has no modeled route to the ending; avoid this combination.
  • One respawn option reads the DeathLink-aspect setting. Complete modified dependency correspondence and runtime recovery remain unverified.

This integration is maintained independently of Panludia. Downloads are provided by its maintainer. Contact the maintainer through the linked repository or support channels.

View Dead Cells on Steam