Azure Weald — Industrial Sabotage — Hazard 5
A named biome mission or Industrial Sabotage objective at the listed Hazard level. The selected campaign and Caretaker settings determine which objective checks remain.

COMMUNITY INTEGRATION
Rebuild your dwarf through multiworld items while missions and optional activities send checks. Release 0.20 adds content exclusions; the distributed 0.20.1 APWorld fixes Gold Rush filtering and Gauntlet starter-kit placement.
Maintained by Cousinit117, SipcoGamingGuild, Taz
Browse possible checks, rewards and settings. What appears in your game depends on your World options.
Release 0.20.1 defines 4,433 unique candidate checks; default Kill Caretaker settings retain 682. Other campaign modes and options change the active list. The shipped YAML still requires World 0.19.1 while the APWorld identifies as 0.20.1, and the four presets include undeclared locations_to_remove and hunter_complete keys. Static source findings include the Caretaker “All unlocked” lookup, a final check fixed at Hazard 5, generic progression gates in Gauntlet, and a joined Twins/Hiveguard target. No game session was tested.
Actions and milestones that can send a check to your multiworld.
A named biome mission or Industrial Sabotage objective at the listed Hazard level. The selected campaign and Caretaker settings determine which objective checks remain.
A named biome mission or Industrial Sabotage objective at the listed Hazard level. The selected campaign and Caretaker settings determine which objective checks remain.
A named biome mission or Industrial Sabotage objective at the listed Hazard level. The selected campaign and Caretaker settings determine which objective checks remain.
A named biome mission or Industrial Sabotage objective at the listed Hazard level. The selected campaign and Caretaker settings determine which objective checks remain.
A named biome mission or Industrial Sabotage objective at the listed Hazard level. The selected campaign and Caretaker settings determine which objective checks remain.
A named biome mission or Industrial Sabotage objective at the listed Hazard level. The selected campaign and Caretaker settings determine which objective checks remain.
A named biome mission or Industrial Sabotage objective at the listed Hazard level. The selected campaign and Caretaker settings determine which objective checks remain.
A named biome mission or Industrial Sabotage objective at the listed Hazard level. The selected campaign and Caretaker settings determine which objective checks remain.
A named biome mission or Industrial Sabotage objective at the listed Hazard level. The selected campaign and Caretaker settings determine which objective checks remain.
A named biome mission or Industrial Sabotage objective at the listed Hazard level. The selected campaign and Caretaker settings determine which objective checks remain.
A named biome mission or Industrial Sabotage objective at the listed Hazard level. The selected campaign and Caretaker settings determine which objective checks remain.
A named biome mission or Industrial Sabotage objective at the listed Hazard level. The selected campaign and Caretaker settings determine which objective checks remain.
A named biome mission or Industrial Sabotage objective at the listed Hazard level. The selected campaign and Caretaker settings determine which objective checks remain.
A named biome mission or Industrial Sabotage objective at the listed Hazard level. The selected campaign and Caretaker settings determine which objective checks remain.
A named biome mission or Industrial Sabotage objective at the listed Hazard level. The selected campaign and Caretaker settings determine which objective checks remain.
A named biome mission or Industrial Sabotage objective at the listed Hazard level. The selected campaign and Caretaker settings determine which objective checks remain.
A named biome mission or Industrial Sabotage objective at the listed Hazard level. The selected campaign and Caretaker settings determine which objective checks remain.
A named biome mission or Industrial Sabotage objective at the listed Hazard level. The selected campaign and Caretaker settings determine which objective checks remain.
A named biome mission or Industrial Sabotage objective at the listed Hazard level. The selected campaign and Caretaker settings determine which objective checks remain.
A named biome mission or Industrial Sabotage objective at the listed Hazard level. The selected campaign and Caretaker settings determine which objective checks remain.
Solo and shared-slot co-op are documented. For a host-only AP slot, guests can join without their own mod using the described setup; modded guests must use that same slot. Multiple distinct AP slots in one lobby are possible but explicitly less tested.