
COMMUNITY INTEGRATION
DOOM II - Hell RevealedArchipelago randomizer mod
Bring Hell Revealed's demanding 32-map campaign into a multiworld. Receive map access, weapons and local keys from other games, and choose a full campaign or a shorter objective suited to your group.
Maintained by Portponky
- Reviewed build
- 2.0.20260827
- OS
- Windows, Linux
- Last reviewed
- 9 Sept 2026
- Installation
- Manual installation
How the game changes
- Three main episodes are enabled by default. The two secret maps form a separate optional episode that cannot be played alone. Each selected main episode starts with Into the Gate, Great Halls of Fire or Siege respectively.
- Selected weapon, key, armor and powerup pickups send randomized rewards. Map exits record fixed completion events for the goal rather than awarding another random item.
- Map access, map-specific keys, weapons, computer maps and ammunition upgrades arrive as items. Backpack upgrades can be combined or split by ammunition type.
- Five goal modes cover every enabled map, a chosen count, a random set, specific maps, or a count combined with specific maps. Completing every enabled map is the default.
- Combat difficulty, monster and pickup shuffle, music and mirrored maps are configurable. An optional Ammo refill item can replenish ammunition; it is disabled by default.
- DeathLink is optional. EnergyLink is on by default, turning redundant incoming items into shared energy for supplies. Named pools allow a smaller group to share energy.
Before you start
- This is a free additional campaign requiring your own DOOM2.WAD and the separate HR.WAD from Hell Revealed. The Steam link, artwork and review count describe the DOOM + DOOM II base collection, not a Steam release of Hell Revealed itself.
- Install doom2_hr.apworld in both Archipelago's custom_worlds folder and APDoom's games folder. Keep it intact: the included HrArchipelago.wad contains supplementary menu graphics. Select DOOM II - Hell Revealed for your slot.
- Obtain the original Hell Revealed archive from the linked campaign archive and keep its notices. Place HR.WAD beside APDoom; HRMUS.WAD is optional music, not required progression data. Panludia does not distribute these WADs.
- Use APDoom 2.0 with the July custom-world loading hotfix and Archipelago 0.6.3 or newer. The dated APWorld version differs from the client version. Prefer original DOS DOOM2.WAD data; rerelease data and extra gameplay mods are not guaranteed compatible.
- Hell Revealed is intentionally difficult. For a conservative configuration, leave Trick Difficulty at None, Allow Death Logic off and ammunition capacities at their defaults. Lower capacities can make the game logically unsafe; reduced combat difficulty is a separate option.
- Install the client into a fresh directory and back up existing saves. Do not mix old 32-bit APDoom dependencies with the 64-bit client or change the world package midway through a room without compatibility guidance.
- The package, settings, shared goal code and selected map adjustments were inspected, not independently played through. Windows and Linux/AppImage are documented client routes. Original WAD co-op support does not establish same-map co-op support in this integration.