Skip to content
All integrations
DOOM II - Hell Revealed official Steam artwork

COMMUNITY INTEGRATION

DOOM II - Hell RevealedArchipelago randomizer mod

Bring Hell Revealed's demanding 32-map campaign into a multiworld. Receive map access, weapons and local keys from other games, and choose a full campaign or a shorter objective suited to your group.

Maintained by Portponky

GAME MECHANICS

Explore game mechanics

Browse possible checks, rewards and settings. What appears in your game depends on your World options.

Source catalog Release Hell Revealed APWorld 2.0.20260827 · maintainer index entry dated 2026-08-27APWorld 2.0.20260827 · minimum Archipelago 0.6.3

The Panludia catalogue references APWorld 2.0.20260827. The maintainer index now lists 2.0.20260914; this record describes the catalogue version, and the later package has not been reviewed here.

Actions and milestones that can send a check to your multiworld.

513 locationsDefault marks checks from configurations selected by standard options; the generated set can still vary with logic and seed.

Into the Gate (MAP01) - Exit

Default

This map exit records a fixed completion event used by the configured World goal; it is not a randomized pickup.

Into the Gate (MAP01)

Into the Gate (MAP01) - Shotgun

Default

The APWorld defines this named pickup in Into the Gate (MAP01) as a location check.

Into the Gate (MAP01)

Into the Gate (MAP01) - Rocket launcher (Inside Terminal)

Default

The APWorld defines this named pickup in Into the Gate (MAP01) as a location check.

Into the Gate (MAP01)

Into the Gate (MAP01) - Armor (Final Vestibule)

Default

The APWorld defines this named pickup in Into the Gate (MAP01) as a location check.

Into the Gate (MAP01)

Into the Gate (MAP01) - Berserk (Cross Room)

Default

The APWorld defines this named pickup in Into the Gate (MAP01) as a location check.

Into the Gate (MAP01)

Gateway Lab (MAP02) - Exit

Default

This map exit records a fixed completion event used by the configured World goal; it is not a randomized pickup.

Gateway Lab (MAP02)

Gateway Lab (MAP02) - Shotgun

Default

The APWorld defines this named pickup in Gateway Lab (MAP02) as a location check.

Gateway Lab (MAP02)

Gateway Lab (MAP02) - Blue keycard (Corrdior Maze)

Default

The APWorld defines this named pickup in Gateway Lab (MAP02) as a location check.

Gateway Lab (MAP02)

Gateway Lab (MAP02) - Chaingun (Upper Closet)

Default

The APWorld defines this named pickup in Gateway Lab (MAP02) as a location check.

Gateway Lab (MAP02)

Gateway Lab (MAP02) - Super Shotgun (South West Secret)

Default

The APWorld defines this named pickup in Gateway Lab (MAP02) as a location check.

Gateway Lab (MAP02)

Gateway Lab (MAP02) - Armor (Corridor Maze)

Default

The APWorld defines this named pickup in Gateway Lab (MAP02) as a location check.

Gateway Lab (MAP02)

The Dumpster (MAP03) - Exit

Default

This map exit records a fixed completion event used by the configured World goal; it is not a randomized pickup.

The Dumpster (MAP03)

The Dumpster (MAP03) - Shotgun (Crate Room)

Default

The APWorld defines this named pickup in The Dumpster (MAP03) as a location check.

The Dumpster (MAP03)

The Dumpster (MAP03) - Yellow keycard (Crate Room)

Default

The APWorld defines this named pickup in The Dumpster (MAP03) as a location check.

The Dumpster (MAP03)

The Dumpster (MAP03) - Red keycard (Tech Corridor)

Default

The APWorld defines this named pickup in The Dumpster (MAP03) as a location check.

The Dumpster (MAP03)

The Dumpster (MAP03) - Supercharge (Concrete Tower)

Default

The APWorld defines this named pickup in The Dumpster (MAP03) as a location check.

The Dumpster (MAP03)

The Dumpster (MAP03) - Rocket launcher (Cracked Stone Room)

Default

The APWorld defines this named pickup in The Dumpster (MAP03) as a location check.

The Dumpster (MAP03)

The Dumpster (MAP03) - Mega Armor (Upstairs Secret)

Default

The APWorld defines this named pickup in The Dumpster (MAP03) as a location check.

The Dumpster (MAP03)

The Dumpster (MAP03) - Super Shotgun (Upper Chamber)

Default

The APWorld defines this named pickup in The Dumpster (MAP03) as a location check.

The Dumpster (MAP03)

The Dumpster (MAP03) - Chaingun (Crate Room)

Default

The APWorld defines this named pickup in The Dumpster (MAP03) as a location check.

The Dumpster (MAP03)

Playing with others

A solo Hell Revealed campaign per Archipelago slot exchanges items with other games. Players may progress together or in separate sessions while the room remains available; same-map co-op is not established here.

Known scope and limitations

  • This is a free additional campaign requiring your own DOOM2.WAD and the separate HR.WAD from Hell Revealed. The Steam link, artwork and review count describe the DOOM + DOOM II base collection, not a Steam release of Hell Revealed itself.
  • Install doom2_hr.apworld in both Archipelago's custom_worlds folder and APDoom's games folder. Keep it intact: the included HrArchipelago.wad contains supplementary menu graphics. Select DOOM II - Hell Revealed for your slot.
  • Obtain the original Hell Revealed archive from the linked campaign archive and keep its notices. Place HR.WAD beside APDoom; HRMUS.WAD is optional music, not required progression data. Panludia does not distribute these WADs.
  • Use APDoom 2.0 with the July custom-world loading hotfix and Archipelago 0.6.3 or newer. The dated APWorld version differs from the client version. Prefer original DOS DOOM2.WAD data; rerelease data and extra gameplay mods are not guaranteed compatible.
  • Hell Revealed is intentionally difficult. For a conservative configuration, leave Trick Difficulty at None, Allow Death Logic off and ammunition capacities at their defaults. Lower capacities can make the game logically unsafe; reduced combat difficulty is a separate option.
  • Install the client into a fresh directory and back up existing saves. Do not mix old 32-bit APDoom dependencies with the 64-bit client or change the world package midway through a room without compatibility guidance.
  • The package, settings, shared goal code and selected map adjustments were inspected, not independently played through. Windows and Linux/AppImage are documented client routes. Original WAD co-op support does not establish same-map co-op support in this integration.

This integration is maintained independently of Panludia. Downloads are provided by its maintainer. Contact the maintainer through the linked repository or support channels.

View DOOM II - Hell Revealed on Steam