Line 1 Cleared
DefaultClear this row to send a check. The selected final row is the victory event, not an item location.

COMMUNITY INTEGRATION
Trade falling-block shapes and abilities across a multiworld while clearing lines and collecting board coins. Game 0.3.3 adds TrapLink groups, revised effects and a fishing fix; its separate APWorld remains 0.3.0.
Maintained by Dragon Wolf Leo (programming), VAdaPEGA (art and sound)
Browse possible checks, rewards and settings. What appears in your game depends on your World options.
The catalog lists all 11,000 source-defined location IDs; this is a possible address space, not a promise that one seed contains them all. The default 100-line configuration creates 99 line checks and 222 coin checks. Goal and pool options change generated counts, and each seed assigns coin positions. A Default badge means a category is enabled or eligible under defaults, not that every eligible trap or shape is guaranteed in an individual seed.
Actions and milestones that can send a check to your multiworld.
Clear this row to send a check. The selected final row is the victory event, not an item location.
Clear this row to send a check. The selected final row is the victory event, not an item location.
Clear this row to send a check. The selected final row is the victory event, not an item location.
Clear this row to send a check. The selected final row is the victory event, not an item location.
Clear this row to send a check. The selected final row is the victory event, not an item location.
Clear this row to send a check. The selected final row is the victory event, not an item location.
Clear this row to send a check. The selected final row is the victory event, not an item location.
Clear this row to send a check. The selected final row is the victory event, not an item location.
Clear this row to send a check. The selected final row is the victory event, not an item location.
Clear this row to send a check. The selected final row is the victory event, not an item location.
Clear this row to send a check. The selected final row is the victory event, not an item location.
Clear this row to send a check. The selected final row is the victory event, not an item location.
Clear this row to send a check. The selected final row is the victory event, not an item location.
Clear this row to send a check. The selected final row is the victory event, not an item location.
Clear this row to send a check. The selected final row is the victory event, not an item location.
Clear this row to send a check. The selected final row is the victory event, not an item location.
Clear this row to send a check. The selected final row is the victory event, not an item location.
Clear this row to send a check. The selected final row is the victory event, not an item location.
Clear this row to send a check. The selected final row is the victory event, not an item location.
Clear this row to send a check. The selected final row is the victory event, not an item location.
Each player runs their own Dracomino board as an Archipelago slot. Checks exchange items with other games; optional DeathLink, TrapLink and EnergyLink share selected effects. Experimental Versus Mode changes trap behavior and is separate from normal play.