
COMMUNITY INTEGRATION
Elden Ring NightreignArchipelago randomizer mod
Play Elden Ring Nightreign with Archipelago boss and character access, expedition checks, randomized equipment and currencies. Release 0.4.4 adds beta DeathLink; Windows, save and rotating-boss limits apply.
Maintained by jacksonstubblefield (jacksontc), with credits to thefifthmatt and community data miners
Explore game mechanics
Browse possible checks, rewards and settings. What appears in your game depends on your World options.
The v0.4.4 APWorld generates 1,432 candidate checks; default settings generate 135 checks. The location ID table also registers 1,980 Weak/Strong reward entries, but this release deliberately generates none. Everdark Sovereigns are included by default but depend on an external rotation and never count toward victory goals. The shipped option class sets Night Aspect as the default goal; the release overview document still says All Bosses. The original World was generated in an isolated Archipelago 0.6.8 environment; no game session was run.
Actions and milestones that can send a check to your multiworld.
Defeat Gaping Jaw as Wylder
Defeat Sentient Pest as Wylder
Defeat Augur as Wylder
Defeat Equilibrious Beast as Wylder
Defeat Darkdrift Knight as Wylder
Defeat Fissure in the Fog as Wylder
Defeat Night Aspect as Wylder
Defeat Balancers as Wylder
Defeat Dreglord as Wylder
Defeat Tricephalos as Guardian
Defeat Gaping Jaw as Guardian
Defeat Sentient Pest as Guardian
Defeat Augur as Guardian
Defeat Equilibrious Beast as Guardian
Defeat Darkdrift Knight as Guardian
Defeat Fissure in the Fog as Guardian
Defeat Night Aspect as Guardian
Defeat Balancers as Guardian
Defeat Dreglord as Guardian
Playing with others
Each Windows game connects as an Archipelago slot. Native co-op remains governed by the game and the required offline/EAC-free setup; this review does not establish a supported co-op launch path.
Known scope and limitations
- Use the paired v0.4.4 APWorld with Archipelago 0.6.7 or newer and the Windows Steam game. The shipped and tagged manifests still say World 0.4.2. The memory-reader source names game build 1.03.3.0; later patches are not established by this static review.
- Follow the maintainer's offline-game requirement: the client refuses to attach when its known EasyAntiCheat process is running. The in-game offline menu setting alone is insufficient. Keep this AP run in a fresh, separate save and do not reuse a modified save for ordinary online play.
- Select only characters and bosses from content you own. Defaults include DLC entries and Everdark Sovereigns. Everdark availability depends on external rotation, and required progression may be placed there; omit those entries for a run that does not depend on their availability.
- Keep at least one ordinary boss in All Bosses configurations. If only Everdark entries are selected, empty goal groups make the client fall back to completing all locations, contradicting the intended ordinary-boss goal behavior. Night Aspect must be included when it is the selected goal.
- Native boss flags reveal several bosses together, so a selectable boss is not necessarily unlocked for your AP slot. The client additionally withholds boss/character checks and expedition rewards when the required Access items are missing.
- Local JSON stores sent checks and delivered rewards, and reconnect replays recorded checks. Writes are not atomic and the physical game save is not tied to the AP seed/slot. Back up both save and AP state, keep them paired, and restart the client after a game-process restart if it stops detecting events.
- Native reward calls have no reliable effect acknowledgement, and some unique win/night events cannot be reconstructed after interruption. Victory transmission also has an early latch. Keep logs if checks or rewards disagree; automatic loss-free recovery is not established.
- All 25 non-manifest package files match the identified source revision after newline normalization, and the published APWorld digest was verified. The root source has an MIT licence, but it is absent from the APWorld and the bundled artwork has no complete provenance record. Supplied tests were read without executing them; no game session was run.