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Final DOOM: TNT Evilution official Steam artwork

COMMUNITY INTEGRATION

Final DOOM: TNT EvilutionArchipelago randomizer mod

Take TNT: Evilution through a multiworld, unlocking maps, weapons and level-specific keys through other players. Choose a full campaign or a shorter set of levels, with optional shared deaths and EnergyLink supplies.

Maintained by Portponky

Reviewed build
2.0.20260908
OS
Windows, Linux
Last reviewed
9 Sept 2026
Installation
Manual installation

How the game changes

  • The world covers 32 TNT maps. Three main campaign sections are enabled by default; the two secret maps are an optional section that must accompany a main section.
  • Selected weapons, armor, powerups and key pickups send rewards. Map exits record completion for the goal rather than adding another random reward to the pool.
  • Map access, map-specific keys, weapons, computer maps and ammunition upgrades are items. Each enabled main section provides its starting map immediately.
  • Five goal modes cover all enabled maps, a chosen count, randomly chosen maps, specific maps, or a count plus specific maps. The default is completing all enabled maps.
  • Choose combat difficulty, monster and pickup randomization, music shuffle, mirrored maps and split backpack upgrades. Low ammunition-capacity settings and advanced tricks are separate difficulty choices.
  • Optional DeathLink shares deaths. EnergyLink, enabled by default, converts mechanically redundant received items into shared energy that can be spent on ammunition or powerups. A named pool can restrict sharing to selected participants.
Explore game mechanics

Before you start

  • You need your own TNT.WAD. Steam's DOOM + DOOM II collection includes TNT: Evilution; this page's artwork and review total describe that collection, not a separate TNT store listing. This is not the base DOOM II world or the Plutonia campaign.
  • Install final_doom_tnt.apworld into Archipelago's custom_worlds and also into a games folder beside APDoom. Generate for Final DOOM (TNT), then select that game in the APDoom launcher. Installing only the APWorld in Archipelago does not add it to the game client.
  • Use the current APDoom 2.0 client, including its July custom-world loading hotfix, with Archipelago 0.6.3 or newer. The client version and this world's dated version are different identifiers. The README's old beta download link is not the current client release.
  • Prefer original DOS WAD data. APDoom detects supported Steam installations; otherwise place TNT.WAD beside the client. Rerelease WADs are not guaranteed compatible. The optional TNTmidi.wad music replacement is not required.
  • Install the client into a fresh folder and back up existing saves before migration. Do not mix the old 32-bit APDoom 1.2 files with the 64-bit 2.0 client, or replace world definitions during an ongoing room without compatibility guidance.
  • For a conservative run, keep Trick Difficulty at None, Allow Death Logic off and ammunition capacities at their defaults. Death Logic can require resetting a map after a failed one-attempt puzzle; Extreme tricks are explicitly intended for experienced players.
  • The published world, its hash, generator rules and APDoom documentation were inspected. Panludia has not independently completed this campaign or certified its binaries. Windows and Linux/AppImage, including Steam Deck, are documented client platforms; arbitrary extra WADs and same-map co-op are not covered.
Read all setup notes

This integration is maintained independently of Panludia. Downloads are provided by its maintainer. Contact the maintainer through the linked repository or support channels.

View Final DOOM: TNT Evilution on Steam