Final DOOM: TNT EvilutionArchipelago randomizer mod
Take TNT: Evilution through a multiworld, unlocking maps, weapons and level-specific keys through other players. Choose a full campaign or a shorter set of levels, with optional shared deaths and EnergyLink supplies.
The pinned APWorld defines 488 addressable checks across 32 maps. Episodes 1–3 are enabled by default and provide 452 checks: 30 exits with fixed completion events plus 422 randomized item slots. Episode 4 adds Pharaoh and Caribbean, 36 more checks, and is off by default. Three starting maps are precollected. The default pool has 147 base item copies and is filled to 422; on Medium, the source ratios add 165 helpful, 25 random and 85 junk items. One one-attempt BFG9000 check remains active but cannot hold progression by default. Counts follow the package tables and shared World code; no seed or game session was run.
Actions and milestones that can send a check to your multiworld.
488 locationsDefault marks checks from configurations selected by standard options; the generated set can still vary with logic and seed.
System Control (MAP01) - Exit
Default
Completing this exit sends a check and its fixed level-completion event; it does not add a randomized item slot.
Level exits
System Control (MAP01) - Armor (Lookout Tower)
Default
Collect Armor in this map to send a location check.
Supplies and powerups
System Control (MAP01) - Berserk (Entrance)
Default
Collect Berserk in this map to send a location check.
Supplies and powerups
System Control (MAP01) - Shotgun (Outside)
Default
Collect Shotgun in this map to send a location check.
Weapons
System Control (MAP01) - Mega Armor (Hidden Computer Closet)
Default
Collect Mega Armor in this map to send a location check.
Supplies and powerups
System Control (MAP01) - Blue keycard (Secret Closet)
Default
Collect Blue keycard in this map to send a location check.
Keys
Human BBQ (MAP02) - Exit
Default
Completing this exit sends a check and its fixed level-completion event; it does not add a randomized item slot.
Level exits
Human BBQ (MAP02) - Red keycard (Spiral Stairs)
Default
Collect Red keycard in this map to send a location check.
Keys
Human BBQ (MAP02) - Supercharge (Guard Tower)
Default
Collect Supercharge in this map to send a location check.
Supplies and powerups
Human BBQ (MAP02) - Yellow keycard (Botanic Room Balcony)
Default
Collect Yellow keycard in this map to send a location check.
Keys
Human BBQ (MAP02) - Armor (Botanic Room Trap)
Default
Collect Armor in this map to send a location check.
Supplies and powerups
Human BBQ (MAP02) - Chaingun (Botanic Room Trap)
Default
Collect Chaingun in this map to send a location check.
Weapons
Human BBQ (MAP02) - Computer area map (Botanic Room Balcony Secret)
Default
Collect Computer area map in this map to send a location check.
Computer area maps
Human BBQ (MAP02) - Blue keycard (Botanic Room Balcony)
Default
Collect Blue keycard in this map to send a location check.
Keys
Human BBQ (MAP02) - Super Shotgun (Pedestal Basement)
Default
Collect Super Shotgun in this map to send a location check.
Weapons
Human BBQ (MAP02) - Supercharge (Pedestal Basement)
Default
Collect Supercharge in this map to send a location check.
Supplies and powerups
Human BBQ (MAP02) - Backpack (Botanics Room Pool)
Default
Collect Backpack in this map to send a location check.
Supplies and powerups
Human BBQ (MAP02) - Mega Armor (Final Ledge Secret)
Default
Collect Mega Armor in this map to send a location check.
Supplies and powerups
Human BBQ (MAP02) - Chainsaw (Spiral Stairs Secret)
Default
Collect Chainsaw in this map to send a location check.
Weapons
Power Control (MAP03) - Exit
Default
Completing this exit sends a check and its fixed level-completion event; it does not add a randomized item slot.
Level exits
Playing with others
One solo TNT campaign per Archipelago slot exchanges rewards with other worlds. Players can progress together or in separate sessions while their room remains available. This listing does not claim native same-map co-op.
Known scope and limitations
You need your own TNT.WAD. Steam's DOOM + DOOM II collection includes TNT: Evilution; this page's artwork and review total describe that collection, not a separate TNT store listing. This is not the base DOOM II world or the Plutonia campaign.
Install final_doom_tnt.apworld into Archipelago's custom_worlds and also into a games folder beside APDoom. Generate for Final DOOM (TNT), then select that game in the APDoom launcher. Installing only the APWorld in Archipelago does not add it to the game client.
Use the current APDoom 2.0 client, including its July custom-world loading hotfix, with Archipelago 0.6.3 or newer. The client version and this world's dated version are different identifiers. The README's old beta download link is not the current client release.
Prefer original DOS WAD data. APDoom detects supported Steam installations; otherwise place TNT.WAD beside the client. Rerelease WADs are not guaranteed compatible. The optional TNTmidi.wad music replacement is not required.
Install the client into a fresh folder and back up existing saves before migration. Do not mix the old 32-bit APDoom 1.2 files with the 64-bit 2.0 client, or replace world definitions during an ongoing room without compatibility guidance.
For a conservative run, keep Trick Difficulty at None, Allow Death Logic off and ammunition capacities at their defaults. Death Logic can require resetting a map after a failed one-attempt puzzle; Extreme tricks are explicitly intended for experienced players.
The published world, its hash, generator rules and APDoom documentation were inspected. Panludia has not independently completed this campaign or certified its binaries. Windows and Linux/AppImage, including Steam Deck, are documented client platforms; arbitrary extra WADs and same-map co-op are not covered.