Fill your dumpster through a multiworld: storing objects sends checks, while received objects, strength upgrades and vehicle abilities open new routes. Keep the original game's oddball collecting, with other worlds reshaping your progress.
The source defines 242 possible checks; default settings activate 195 because Eurosanity is off. Jewelsanity and Hatsanity are on. Default dumpster thresholds are 15 items for the Museum, 25 for Act 2, 35 for Act 3 and 50 for Act 4. If selected thresholds conflict, generation raises later thresholds in five-item steps. The 1.8.0 World and Windows mod source files were compared with the released packages; no game session was run.
Actions and milestones that can send a check to your multiworld.
242 locationsDefault marks checks from configurations selected by standard options; the generated set can still vary with logic and seed.
Store Moai
Default
Store Moai in the dumpster to send this check.
Dumpster deposits
Store Street Lamp
Default
Store Street Lamp in the dumpster to send this check. (Beenie HQ)
Dumpster deposits
Store Dumbbell
Default
Store Dumbbell in the dumpster to send this check.
Dumpster deposits
Store Lama/Alpaca Maybe?
Default
Store Lama/Alpaca Maybe? in the dumpster to send this check.
Dumpster deposits
Store Gym
Default
Store Gym in the dumpster to send this check.
Dumpster deposits
Store Vending Machine (accepts doubloons)
Default
Store Vending Machine (accepts doubloons) in the dumpster to send this check.
Dumpster deposits
Store DOUBLOONS
Default
Store DOUBLOONS in the dumpster to send this check.
Dumpster deposits
Store Radio
Default
Store Radio in the dumpster to send this check. (Behrman Gymnasium)
Dumpster deposits
Store unregistered firearm
Default
Store unregistered firearm in the dumpster to send this check.
Dumpster deposits
Store Under Construction
Default
Store Under Construction in the dumpster to send this check. (Blimbo Village)
Dumpster deposits
Store Chicken
Default
Store Chicken in the dumpster to send this check. (Chicken Farm)
Dumpster deposits
Store Washing Machine
Default
Store Washing Machine in the dumpster to send this check. (Cleaners)
Dumpster deposits
Store Michelle Cat
Default
Store Michelle Cat in the dumpster to send this check.
Dumpster deposits
Store Brob Energy
Default
Store Brob Energy in the dumpster to send this check.
Dumpster deposits
Store Buisness Man
Default
Store Buisness Man in the dumpster to send this check. (The Process)
Dumpster deposits
Store Concrete Cat
Default
Store Concrete Cat in the dumpster to send this check. (Behrman Gymnasium)
Dumpster deposits
Store Gizmo Cat
Default
Store Gizmo Cat in the dumpster to send this check. (Da Waaaater Zoooone)
Dumpster deposits
Store Keksz Cat
Default
Store Keksz Cat in the dumpster to send this check. (Underground Metro)
Dumpster deposits
Store Michi Cat
Default
Store Michi Cat in the dumpster to send this check. (Chamber)
Dumpster deposits
Store boingler Cat
Default
Store boingler Cat in the dumpster to send this check. (Bildal Mines)
Dumpster deposits
Playing with others
A solo raccoon save per Archipelago slot. Participants can play simultaneously or in separate sessions while the room stays available; each active game must remain connected. This mod does not add native co-op.
Known scope and limitations
Pair APWorld 1.8.0 with mod 1.8.0 and the documented Archipelago 0.6.7 environment. Extract mod_boot.gd, modloader.pck and override.cfg into the game root, with Jeffdev-FuniRaccoonAP.zip inside the mods folder. Keep that inner ZIP intact.
When upgrading from 1.7.0, back up saves and override.cfg, then remove the obsolete mods.pck from the game root as instructed by the maintainer. Do not mix old and new mod files or assume existing generated rooms support the changed jewel and object IDs.
Start a new raccoon save labelled No Archipelago Data and use that save for the same room and slot. The client rejects a different seed and the connection form locks the saved slot name. Component-version mismatches are not comprehensively rejected.
An established disconnection returns you to the menu. Reconnect manually to resume: saved checks are resent and a saved receipt index skips ordinary duplicates. This is not a disconnected-play mode or a guarantee against gaps and interrupted item delivery.
The final victory status is marked in the save before transmission and is not automatically retried by the reconnect path. Confirm the server records completion when finishing a goal, especially near a disconnect.
The room password is stored locally in ap_connect.json. Keep that file out of public reports and shared archives. The client attempts WSS first but can automatically fall back to unencrypted WS when that attempt fails.
Use a nonempty goal selection and start with the default thresholds. An empty selection is inconsistent between the World and client; unusual threshold combinations still lack detailed reproducible generation evidence.
This review covers the documented Windows Steam route. The manifest does not identify a precise compatible retail-game build. No campaign, other operating system or complete loader/runtime combination was independently tested. No DeathLink option is exposed by this World.
The mod scripts match the pinned source apart from line endings, and the World matches apart from packaging metadata and line endings. The bundled loader and replacement assets were inventoried, but complete reconstruction and redistribution provenance remain limited.