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COMMUNITY INTEGRATION

Hollow Knight: SilksongArchipelago randomizer mod

Mix Silksong exploration, traversal, equipment and quests into a multiworld. Release 0.5.0 adds an adaptive progression inventory, reworked boss and wish rewards, revised area logic and optional Steel Soul play.

Maintained by Batatvideogames and contributors

GAME MECHANICS

Explore game mechanics

Browse possible checks, rewards and settings. What appears in your game depends on your World options.

Source catalog Release Hollow Knight: Silksong APWorld 0.5.0 with paired manual plugin archive 0.5.0APWorld 0.5.0 · minimum Archipelago 0.6.7

The page lists 881 active location-data entries plus 86 optional First Kill checks from Enemy Souls (967 possible checks represented). The World address registry also contains six IDs without active location data, and one non-network event; these are excluded from the list. With the default Act 3 goal and Classic mode, 258 locations become network checks. The default leaves Boss Sanity, Wish Sanity, relic turn-ins and Enemy Souls off, and many location categories at native rewards. The source-derived ceiling is 964 simultaneous network checks when randomized categories and Enemy Souls are enabled; three mode-exclusive locations cannot coexist.

Actions and milestones that can send a check to your multiworld.

967 locationsDefault marks checks from configurations selected by standard options; the generated set can still vary with logic and seed.

Faydown Cloak

Default

Find this traversal ability or Silk Skill; the matching category option controls its multiworld check.

Traversal abilities

Needle Strike

Default

Find this traversal ability or Silk Skill; the matching category option controls its multiworld check.

Traversal abilities

Silk Soar

Default

Find this traversal ability or Silk Skill; the matching category option controls its multiworld check.

Traversal abilities

Cling Grip

Default

Find this traversal ability or Silk Skill; the matching category option controls its multiworld check.

Traversal abilities

Drifter's Cloak

Default

Find this traversal ability or Silk Skill; the matching category option controls its multiworld check.

Traversal abilities

Swift Step

Default

Find this traversal ability or Silk Skill; the matching category option controls its multiworld check.

Traversal abilities

Clawline

Default

Find this traversal ability or Silk Skill; the matching category option controls its multiworld check.

Traversal abilities

Item: Quill

Default

Complete or collect this quill source when its randomization option is enabled.

Quill

Needolin

Default

Find this traversal ability or Silk Skill; the matching category option controls its multiworld check.

Traversal abilities

Silkshot (Forge Daughter)

Default

Complete or collect this tools source when its randomization option is enabled.

Tools

Silkshot (Twelfth Architect)

Default

Complete or collect this tools source when its randomization option is enabled.

Tools

Silkshot (Original)

Default

Complete or collect this tools source when its randomization option is enabled.

Tools

Volt Filament

Default

Complete or collect this tools source when its randomization option is enabled.

Tools

Tacks

Default

Complete or collect this tools source when its randomization option is enabled.

Tools

Pollip Pouch

Default

Complete or collect this tools source when its randomization option is enabled.

Tools

Snare Setter

Default

Complete or collect this tools source when its randomization option is enabled.

Tools

Wispfire Lantern

Default

Complete or collect this tools source when its randomization option is enabled.

Tools

Memory Crystal

Default

Complete or collect this tools source when its randomization option is enabled.

Tools

Voltvessels

Default

Complete or collect this tools source when its randomization option is enabled.

Tools

Threefold Pin

Default

Complete or collect this tools source when its randomization option is enabled.

Tools

Playing with others

Session format and multiplayer behavior follow the maintainer documentation linked on this page.

Known scope and limitations

  • Install the APWorld and game mod from the same 0.5.0 release. The packaged World requires Archipelago 0.6.7 or later; the plugin checks its exact World version. Keep an existing multiworld on matching components and back up both the native randomizer save and its .randomizerdata metadata before updating.
  • Route mapping is still incomplete. Unknown checks are marked separately and excluded from progression-item placement. F4 returns to a discovered safe hub; F3 changes the recovery destination. The guide also describes an Act 2/3 switch for missed checks and cautions about unrelated warp mods.
  • Classic is the default. Steel Soul ends a save on death; combining it with optional DeathLink can also make another player’s death end your save. Temporary trap recovery and cocoon protection do not remove that permadeath behavior.
  • Checks and the goal are retained for reconnect, with save/room identity checks and receipt reconciliation. Native game data and mod metadata are still written separately, so recovery after an interrupted save or item effect is not fully established. Exact game/loader compatibility and in-game stability were not independently tested.
  • The manual archive also includes CrestWheel and CustomMusicRandomizer; music randomization is disabled by default and reads local music. Complete dependency/resource notices and origins were not established for this archive. For a TLS-enabled AP server, use an explicit wss:// host: an unschemed host can fall back to an unencrypted connection.

This integration is maintained independently of Panludia. Downloads are provided by its maintainer. Contact the maintainer through the linked repository or support channels.

View Hollow Knight: Silksong on Steam