Turn floor-is-lava parkour into a multiworld route. Other worlds unlock your movement abilities and destinations while completed courses and selected star challenges send rewards back.
The release defines 328 addressable check candidates; 81 are enabled by the source defaults. Other candidates cover optional time, no-death, collectible, challenge, Buddy and marathon checks. All seven worlds and the Master Class goal are fixed in this release. The region graph connects listed areas without applying their vanilla force-field/course-count requirements, while per-course movement rules remain. The victory condition still references Master Class Pogo, Tiny Toy and Jetpack trials if their check toggles are disabled; all three default on.
Actions and milestones that can send a check to your multiworld.
328 locationsDefault marks checks from configurations selected by standard options; the generated set can still vary with logic and seed.
Intro - Complete the Intro.
Default
Complete the introduction to send the first check.
Intro
Gym Class - Gym Jam - Complete the course
Default
Finish Gym Jam to send this check.
Gym Class
Gym Class - Gym Jam - Complete in under 08:00
Beat the course within the time shown in the check name.
Gym Class
Gym Class - Gym Jam - Complete in under 02:10
Beat the course within the time shown in the check name.
Gym Class
Gym Class - Gym Jam - Reach a speed of 9
Meet the course-specific challenge shown in the check name.
Gym Class
Gym Class - Gym Jam - No Deaths
Complete the course without dying.
Gym Class
Gym Class - Gym Jam - Grab the golden pin
Find the Golden Pin in this course.
Gym Class
Gym Class - Gym Jam - Buddy Mode
Complete the course in Buddy Mode.
Gym Class
Gym Class - Trampoline Trouble - Complete the course
Default
Finish Trampoline Trouble to send this check.
Gym Class
Gym Class - Trampoline Trouble - Complete in under 02:30
Beat the course within the time shown in the check name.
Gym Class
Gym Class - Trampoline Trouble - Complete in under 01:00
Beat the course within the time shown in the check name.
Gym Class
Gym Class - Trampoline Trouble - Don't perform any swings
Meet the course-specific challenge shown in the check name.
Gym Class
Gym Class - Trampoline Trouble - No Deaths
Complete the course without dying.
Gym Class
Gym Class - Trampoline Trouble - Grab the golden pin
Find the Golden Pin in this course.
Gym Class
Gym Class - Trampoline Trouble - Buddy Mode
Complete the course in Buddy Mode.
Gym Class
Gym Class - Livin' on the Ledge - Complete the course
Default
Finish Livin' on the Ledge to send this check.
Gym Class
Gym Class - Livin' on the Ledge - Complete in under 02:00
Beat the course within the time shown in the check name.
Gym Class
Gym Class - Livin' on the Ledge - Complete in under 00:55
Beat the course within the time shown in the check name.
Gym Class
Gym Class - Livin' on the Ledge - Spend less than 25 seconds on the ground
Meet the course-specific challenge shown in the check name.
Gym Class
Gym Class - Livin' on the Ledge - No Deaths
Complete the course without dying.
Gym Class
Playing with others
One Hot Lava profile per Archipelago slot. Multiworld participants can play simultaneously or return later with the room available. Shared-profile co-op or synchronized progress within a native Hot Lava session is not established by this review.
Known scope and limitations
This listing covers the Windows Steam game with BepInEx. Install hot_lava.apworld 0.1.0 for generation and the separate HotLavaArchipelago 0.1.1 plugin from Thunderstore, including its BepInExPack 5.4.2305 dependency. The two components intentionally have different version numbers.
Follow the plugin's current instructions: launch modded, create a new profile, finish the introduction, press Esc and open the Archipelago menu. Enter the room address, port, exact slot name and any password, then connect. Older chat-command instructions are not the current recommended route.
Keep Pogo, Tiny Toy and Jetpack stars enabled for this release. Although these toggles exist, the generator's victory rule still looks up their Master Class completion locations when disabled, unlike the client's filtered goal check. The supplied defaults leave all three enabled.
Use a separate new profile for each seed and do not switch slots inside an existing campaign. The reviewed connection code does not establish a persistent seed-and-slot binding that would protect a reused profile from the wrong room.
Stay connected while collecting checks. After a failed login, disconnect and reconnect or restart before continuing: the client's connected flag can be set even after a refused login. A displayed connection state alone is not proof that the server accepted your slot.
Reconnecting processes received items again, including XP and temporary effects. The reviewed client does not promise exactly-once delivery for every filler or trap. Connection settings can include a locally stored password; keep configuration files private.
Use a trusted room and back up your normal profiles before installing. Panludia reviewed the published packages, instructions and relevant source, but has not independently completed a game with these builds or verified native Linux or macOS support.