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Iji Archipelago release artwork

COMMUNITY INTEGRATION

IjiArchipelago randomizer mod

Shuffle Iji's sector access and seven stat tracks through a multiworld. Optional weapon, collectible and late-game checks shape the pool; the v1.2.6 defaults use a Sector X goal with 177 source-defined checks.

Maintained by MinishLink, with assistance from Ladybunne; original game by Daniel Remar / Remar Games

GAME MECHANICS

Explore game mechanics

Browse possible checks, rewards and settings. What appears in your game depends on your World options.

Source catalog Release Iji Archipelago v1.2.6 stable GitHub releaseWorld 1.2.6

The v1.2.6 APWorld defines 580 candidate network checks and 48 numeric item IDs. 177 checks are active with its default options; location-mode alternatives and optional categories change that total. This source review does not represent a generated seed or tested game session.

Browse the gameplay families that can send checks to your multiworld.

580 unique numeric AP location addresses that are valid in at least one supported option configuration; local code=None events are excluded177 source-defined checks are active with the release defaults: Sector X goal, Normal Logic, Poster checks on, First Time weapon checks, and optional Supercharge, Logbook, Security Box and Nano Overload checks off. Sector Z/Y and routes hidden by the default logic setting are excluded.

Sector 1 - Sector Complete

Default

Complete this sector to send a check.

Sector completions

Sector 2 - Sector Complete

Default

Complete this sector to send a check.

Sector completions

Sector 3 - Sector Complete

Default

Complete this sector to send a check.

Sector completions

Sector 4 - Sector Complete

Default

Complete this sector to send a check.

Sector completions

Sector 5 - Sector Complete

Default

Complete this sector to send a check.

Sector completions

Sector 6 - Sector Complete

Default

Complete this sector to send a check.

Sector completions

Sector 7 - Sector Complete

Default

Complete this sector to send a check.

Sector completions

Sector 8 - Sector Complete

Default

Complete this sector to send a check.

Sector completions

Sector 9 - Sector Complete

Default

Complete this sector to send a check.

Sector completions

Sector X - Sector Complete

Complete this sector to send a check.

Sector completions

Sector Z - Sector Complete

Complete this sector to send a check.

Sector completions

Sector Y - Sector Complete

Complete this sector to send a check.

Sector completions

Sector 2 - Checkpoint

Default

Reach this checkpoint to send a check.

Checkpoints

Sector 3 - Checkpoint

Default

Reach this checkpoint to send a check.

Checkpoints

Sector 4 - Checkpoint

Default

Reach this checkpoint to send a check.

Checkpoints

Sector 5 - Checkpoint

Default

Reach this checkpoint to send a check.

Checkpoints

Sector 6 - Checkpoint

Default

Reach this checkpoint to send a check.

Checkpoints

Sector 7 - First Checkpoint

Default

Reach this checkpoint to send a check.

Checkpoints

Sector 7 - Second Checkpoint

Default

Reach this checkpoint to send a check.

Checkpoints

Sector 8 - Checkpoint

Default

Reach this checkpoint to send a check.

Checkpoints

Playing with others

The release documents an Archipelago-connected game client for each Iji slot. Shared-screen co-op is not described in the reviewed materials, and multi-player behavior was not tested.

Known scope and limitations

  • The bundled setup guide uses ConnectionInfo.ini and the Windows randomizer package. Its README says music files are not included and must be copied from the original game or soundtrack.
  • Version labels differ across release assets: the APWorld and YAML say 1.2.6, slot data says ModSemantic 1.2.5, and the bundled randomizer README title says 1.2.0. No client/APWorld compatibility pairing was run.
  • The source documentation warns that many shortcuts enabled by Fire Anytime are not represented in logic. The option defaults to Off.
  • This page is based on static source and package review. No seed, game, or client session was run; runtime behavior and compatibility remain unverified.

This integration is maintained independently of Panludia. Downloads are provided by its maintainer. Contact the maintainer through the linked repository or support channels.