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Into the Breach official Steam artwork

COMMUNITY INTEGRATION

Into the BreachArchipelago randomizer mod

Save the timeline with a multiworld-supplied team. Squad achievements and island victories send checks, while new squads, grid power and reactor cores help you tackle the next run.

Maintained by Ishigh1

Reviewed build
0.15.18
OS
Windows
Last reviewed
9 Sept 2026
Installation
Manual installation

How the game changes

  • Squad achievements and clearing each of the four islands provide checks. Configure between three and thirteen included squads rather than requiring the entire roster every time.
  • Squad unlock items expand the available teams. Optional squad randomization redistributes units, while a custom-squad mode and unit plando offer more control.
  • Permanent upgrades improve starting grid power, grid defense and starting reactor cores. Other rewards supply extra power or cores during play.
  • Victory requires winning a run at the selected minimum difficulty with enough achievement checks completed. Easy is the default, with a configurable achievement threshold rather than mandatory full completion.
  • Traps can introduce airstrikes, boulders, lightning, snow, wind, falling terrain or a boss enemy. They are part of the published filler pool, not merely cosmetic effects.
  • DeathLink is selected in the in-game connection window. A linked death drains the grid and can end the current run; ordinary defeat can notify other linked players.
  • The client includes an EnergyLink reputation exchange and gifting support. Their availability depends on compatible other clients; they are separate from normal progression items.
Explore game mechanics

Before you start

  • The standalone APWorld asset is v0.15.18, but the dependency archive uploaded under that same tag embeds a v0.15.19 APWorld. The code files match; the manifest and bundled mapping differ. Choose the asset deliberately. The standalone manifest requires Archipelago 0.6.0 or later.
  • The mod loader targets the Windows game. Native macOS and Linux Steam builds are not covered by this integration review, and Proton compatibility is not independently established.
  • Enable the randomizer, modApiExt and memedit in Mod Content. Follow the guide's memedit calibration instructions when prompted; this is not a simple plugin-only installation.
  • Create a fresh, uniquely named profile and back up existing profiles. Run the guide's makeitso console command once for that profile, restart, then connect from the in-game room form.
  • Squad randomization defaults to enabled and needs additional generation libraries. If those dependencies cannot be installed, explicitly set randomize_squads to false before generating.
  • An unresolved report describes Immortal and Overkill achievements not checking, possibly after a mid-run restart. The maintainer requested details but no resolution is recorded; avoid requiring every achievement.
  • The default achievement target is 24% of included squad achievements. It is a gameplay option, not a measured success rate. More squads or a higher target can require several tactical runs.
  • Traps are not exposed as a simple off toggle in the reviewed options. Received rewards may queue until a suitable game or mission state; fully offline play is not established.
Read all setup notes

This integration is maintained independently of Panludia. Downloads are provided by its maintainer. Contact the maintainer through the linked repository or support channels.

View Into the Breach on Steam