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COMMUNITY INTEGRATION

Jump King QuestArchipelago randomizer mod

Shuffle weapons, keys, boss rewards and optional game systems across a JUMP KING QUEST multiworld. The v8.0 APWorld defines 870 possible network checks; 109 are active with the published default YAML.

Maintained by Daaxren, with gameplay research and testing by Rikkukun

GAME MECHANICS

Explore game mechanics

Browse possible checks, rewards and settings. What appears in your game depends on your World options.

Source catalog Release JUMP KING QUEST Archipelago v8.0World 0.9.0

Browse the gameplay families that can send checks to your multiworld.

870 unique numeric AP location IDs in the v8.0 published APWorld registry; locations activate by source and category flags109 of 870 network checks are active with the release template defaults: 71 item pickups, 32 boss first-clear rewards, five NPC quest rewards and one Starter Class Pack. Optional categories are off; the internal Zanzibart tower-key location is active. The APWorld also creates three code=None logic events, which are not network checks and are excluded from these totals.

Redfin Prison: Key to your Cell

Collecting this named item can send a check.

Redfin Prison

Redfin Prison: Redfin Bandit Hood

Collecting this named item can send a check.

Redfin Prison

Redfin Prison: Metal Pipe

Default

Collecting this named item can send a check.

Redfin Prison

Redfin Prison: Eternial Hotdog

Collecting this named item can send a check.

Redfin Prison

Redfin Prison: Pot Lid Shield

Default

Collecting this named item can send a check.

Redfin Prison

Redfin Prison: Prison Entrance Key

Default

Collecting this named item can send a check.

Redfin Prison

Redfin Prison: Note from Percy

Default

Collecting this named item can send a check.

Redfin Prison

Boglink Shrine: Fist Irons

Default

Collecting this named item can send a check.

Boglink Shrine

Boglink Shrine: Gladiator Helm

Collecting this named item can send a check.

Boglink Shrine

Boglink Shrine: Gladiator Armour

Collecting this named item can send a check.

Boglink Shrine

Boglink Shrine: Gladiator Leg Wraps

Collecting this named item can send a check.

Boglink Shrine

Boglink Shrine: Gladiator Braces

Collecting this named item can send a check.

Boglink Shrine

Boglink Shrine: Fragment of Wisdom

Collecting this named item can send a check.

Boglink Shrine

Boglink Shrine: Shriveled Marble Sacc 1

Collecting this named item can send a check.

Boglink Shrine

Boglink Shrine: Shriveled Marble Sacc 2

Collecting this named item can send a check.

Boglink Shrine

Boglink Shrine: Shriveled Marble Sacc 3

Collecting this named item can send a check.

Boglink Shrine

Boglink Shrine: Speck of Wisdom 1

Collecting this named item can send a check.

Boglink Shrine

Boglink Shrine: Speck of Wisdom 2

Collecting this named item can send a check.

Boglink Shrine

Boglink Shrine: Speck of Wisdom 3

Collecting this named item can send a check.

Boglink Shrine

Boglink Shrine: Speck of Wisdom 4

Collecting this named item can send a check.

Boglink Shrine

Playing with others

The supported format documented by the maintainer is a single-player game session connected to an Archipelago multiworld. Native JUMP KING QUEST online play is refused by the plugin; no shared-world game co-op is described.

Known scope and limitations

  • The v8.0 README specifies the Steam build V.1.1.0:661, BepInEx 5.4.23.x x64 and Archipelago 0.6.7. Place the three supplied DLLs in BepInEx/plugins/JKQArchipelago.NetworkSlice. The first Save & Connect requires a restart; start a new save for each seed.
  • The maintainer labels the project beta, although GitHub marks v8.0 as a non-prerelease release. The README supports offline single-player sessions and says the plugin refuses to run alongside JKQ's native online mode. Other combinations are not established by this review.
  • The README warns that selling progression equipment can make quests or a seed unbeatable, and that curses and several movement skips are not represented in logic. Cell Key or Hotdog shuffling can also leave the player waiting for an early item. Use one save per seed; saves are independent of rooms and switching saves is explicitly not the intended play method.
  • The release and tagged source archive contain byte-identical APWorld and YAML files, but the client DLL source is not included. No seed was generated and no game session was run, so client check triggers, item delivery, the final goal signal, runtime stability and binary behavior remain unverified.

This integration is maintained independently of Panludia. Downloads are provided by its maintainer. Contact the maintainer through the linked repository or support channels.

View Jump King Quest on Steam