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Keep Talking and Nobody Explodes official Steam artwork

COMMUNITY INTEGRATION

Keep Talking and Nobody ExplodesArchipelago randomizer mod

Defuse a custom bomb campaign while the multiworld unlocks modules, manuals and breathing room. The defuser's game and the expert's manual client work together on the same Archipelago adventure.

Maintained by GreenPower713

Reviewed build
APWorld 0.3.0c / Manuals 0.3.0
OS
Windows, macOS
Last reviewed
9 Sept 2026
Installation
Manual installation

How the game changes

  • Solving modules within missions sends checks; completing a section adds another reward. Bomb Fragments progressively open later sections of the custom adventure.
  • Module items unlock their corresponding expert manuals and update the in-game tracker. Time++ adds thirty seconds, Time+ adds ten, and Strike+ increases permitted mistakes on newly loaded bombs.
  • Vanilla Vanguard uses the game's original modules. Praetorian Pact adds a curated set of rule-seeded community modules and a longer, different campaign.
  • The final challenge depends on the adventure: Vanilla Vanguard culminates at Bomb 6.1, while the inspected Praetorian Pact logic leads to Bomb 8.1 with a generated module composition.
  • Random Rule Seed changes puzzle solutions and the corresponding manuals. Alternatively, choose a fixed rule seed, including the vanilla rules.
  • Hardlock Modules prevents launching bombs until their required module unlocks are available. Without it, partial module checks can provide progress before the whole bomb is solvable.
  • DeathLink is available in the July 0.3 generation, with explosion or strike behavior. Optional one-hit mode makes a single mistake fatal; it is separate from linked deaths.
  • Praetorian Pact includes Empty Manual Page filler with no useful effect. Time, module and fragment items remain the meaningful progression rewards.
Explore game mechanics

Before you start

  • Use APWorld revision 0.3.0c with Archipelago 0.6.7 or later, the updated Steam Workshop Archipelago mod and Expert Manuals Client 0.3.0. The APWorld's numeric version remains 0.3.0; the c revision contains later logic fixes.
  • Subscribe to Mod Selector and Archipelago in the Steam Workshop. Rule Seed Modifier is required for the default randomized puzzle rules; access to mods may first require completing the game's introductory bomb.
  • The defuser connects through the Mod Selector tablet. The expert separately connects the manual client to the same room and slot and keeps its local web-server process running. A solo expert-for-yourself player needs both interfaces.
  • Windows and macOS are explicitly supported. The author describes a Wine or Proton workaround but does not support Linux; it is not listed as a verified integration platform here.
  • Praetorian Pact needs its listed community modules and Tweaks installed. It is not support for arbitrary Workshop modules. Prefer Vanilla Vanguard for a simpler setup.
  • Offline play is explicitly unsupported. The expert client needs Internet access to retrieve the correct manuals even when the Archipelago server runs locally.
  • Rule Seed Modifier can override the intended seed and produce mismatched manuals. Follow the maintainer's reset workaround rather than attempting to solve a bomb using the wrong manual.
  • The mod's customized websocket-sharp can conflict with Hyperlink, Custom Keys and Tyler Verifies. Disable the Archipelago mod when playing incompatible non-AP modules.
  • The author still describes an alpha implementation. Generation can occasionally fail placement; the guide recommends regenerating. The macOS manual client may need executable permission and a terminal launch.
Read all setup notes