Dog House - ItemCoffee
DefaultPick up Coffee at its named vanilla location; its normal access route remains part of the World logic.

COMMUNITY INTEGRATION
Make each minute count while other worlds supply your equipment. Explore familiar routes with shuffled tools, collect coins and hearts, and choose how to end the sword factory's curse.
Maintained by qwint
Browse possible checks, rewards and settings. What appears in your game depends on your World options.
The released APWorld defines 50 candidate check addresses across six areas, and all 50 are included at the default options. Its table also contains 18 named no-address logic events; they are not network checks. The release tag is v0.6.12 while its APWorld manifest says world_version 0.6.11 and minimum Archipelago 0.6.7.
Actions and milestones that can send a check to your multiworld.
Pick up Coffee at its named vanilla location; its normal access route remains part of the World logic.
Pick up Flashlight at its named vanilla location; its normal access route remains part of the World logic.
Pick up Lighthouse Key at its named vanilla location; its normal access route remains part of the World logic.
Pick up Watering Can at its named vanilla location; its normal access route remains part of the World logic.
Pick up Boat at its named vanilla location; its normal access route remains part of the World logic.
Pick up Basement Key at its named vanilla location; its normal access route remains part of the World logic.
Pick up Press Pass at its named vanilla location; its normal access route remains part of the World logic.
Collect this named coin at its normal Minit location; the World keeps the base-game route and tool requirements in logic.
Collect this named coin at its normal Minit location; the World keeps the base-game route and tool requirements in logic.
Collect this named coin at its normal Minit location; the World keeps the base-game route and tool requirements in logic.
Collect this named coin at its normal Minit location; the World keeps the base-game route and tool requirements in logic.
Collect this named coin at its normal Minit location; the World keeps the base-game route and tool requirements in logic.
Collect this named coin at its normal Minit location; the World keeps the base-game route and tool requirements in logic.
Collect this named coin at its normal Minit location; the World keeps the base-game route and tool requirements in logic.
Collect this Heart Piece at its named location. Min HP replaces health upgrades with coins while keeping the player at 2 HP.
Collect this Heart Piece at its named location. Min HP replaces health upgrades with coins while keeping the player at 2 HP.
Hit the tentacle with a sword strike or a thrown sword to collect this check; its normal route requirements still apply.
Hit the tentacle with a sword strike or a thrown sword to collect this check; its normal route requirements still apply.
Hit the tentacle with a sword strike or a thrown sword to collect this check; its normal route requirements still apply.
Hit the tentacle with a sword strike or a thrown sword to collect this check; its normal route requirements still apply.
A solo Minit adventure exchanges items through Archipelago. Keep the proxy client connected and allow a respawn for remote rewards. This does not add native shared-world co-op or establish fully offline check synchronization.