Abandoned Mines: 1st Chest After Flower
Open or claim the named chest or treasure reward to send this check. Access depends on the generated item placements and selected logic.

COMMUNITY INTEGRATION
Rebuild Yi's toolkit from the Four Seasons Pavilion. Version 0.6.4 improves starting teleport access, progressive arrows and route logic, with configurable shops, skills and Sol Seal gates.
Maintained by Ixrec
Browse possible checks, rewards and settings. What appears in your game depends on your World options.
This catalog contains all 388 uniquely addressed checks in the 0.6.4 APWorld. Ten additional source rows are internal event or logic-only entries without location IDs and are not player checks. The 43 shop purchases and 27 skill-tree nodes are conditional on their matching options; the other totals describe possible content, not a single generated seed. The source defines 203 coded item types. DeathLink is configured separately in the game mod, not in the player YAML.
Actions and milestones that can send a check to your multiworld.
Open or claim the named chest or treasure reward to send this check. Access depends on the generated item placements and selected logic.
Open or claim the named chest or treasure reward to send this check. Access depends on the generated item placements and selected logic.
Complete the named objective in Abandoned Mines to send this check. Access depends on the generated item placements and selected logic.
Defeat the named opponent or boss to send this check. Access depends on the generated item placements and selected logic.
Reach or activate the named Root Node location to send this check. Access depends on the generated item placements and selected logic.
Collect the named item or pickup to send this check. Access depends on the generated item placements and selected logic.
Open or claim the named chest or treasure reward to send this check. Access depends on the generated item placements and selected logic.
Open or claim the named chest or treasure reward to send this check. Access depends on the generated item placements and selected logic.
Open or claim the named chest or treasure reward to send this check. Access depends on the generated item placements and selected logic.
Complete the named objective in Agrarian Hall to send this check. Access depends on the generated item placements and selected logic.
Inspect the named record or object to send this check. Access depends on the generated item placements and selected logic.
Complete the named objective in Ancient Stone Pillar to send this check. Access depends on the generated item placements and selected logic.
Complete the named objective in Ancient Stone Pillar to send this check. Access depends on the generated item placements and selected logic.
Reach or activate the named Root Node location to send this check. Access depends on the generated item placements and selected logic.
Complete the named objective in Apeman Facility (Depths) to send this check. Access depends on the generated item placements and selected logic.
Defeat the named opponent or boss to send this check. Access depends on the generated item placements and selected logic.
Defeat the named opponent or boss to send this check. Access depends on the generated item placements and selected logic.
Complete the statue or system hack named here to send this check. Access depends on the generated item placements and selected logic.
Complete the named objective in Apeman Facility (Depths) to send this check. Access depends on the generated item placements and selected logic.
Collect the named item or pickup to send this check. Access depends on the generated item placements and selected logic.
A solo Nine Sols save per slot, receiving items from other Archipelago worlds. The documented setup does not add native shared-world co-op.