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COMMUNITY INTEGRATION

Oxygen Not IncludedArchipelago randomizer mod

Build a colony whose technologies arrive through the multiworld. Research, resource discoveries and research portals send checks, while incoming rewards unlock buildings or deliver care packages.

Maintained by ShadowKitty42

GAME MECHANICS

Explore game mechanics

Browse possible checks, rewards and settings. What appears in your game depends on your World options.

Source catalog Release 0.9.11APWorld manifest 7.0.0

The hash-verified v0.9.11 APWorld defines 528 unique candidate check names across its built-in options. Its defaults (Spaced Out, Frosty and Resource Checks on; Terrania selected; other DLC and Teleporter checks off) yield 393 unique checks: 346 research and 47 resource discoveries. The published APWorld differs from its tagged source in seven of 12 matching files beyond line endings; five more differ only by line endings. Its manifest reports World 7.0.0, while the client protocol string is 0.9.11.0. Static review found an Aquaticv item not excluded when Aquatic is off, repeated names across a few option tables, and base-game rocket-research labels and completion conditions that do not fully align between World and client. No seed or game session was run; non-default configurations and goal completion remain unverified.

Actions and milestones that can send a check to your multiworld.

528 locationsDefault marks checks from configurations selected by standard options; the generated set can still vary with logic and seed.

Basic Farming - 1

Default

Complete Basic Farming - 1 in the colony to send this check; the matching technology is supplied through the Archipelago item pool.

Basic research

Basic Farming - 2

Default

Complete Basic Farming - 2 in the colony to send this check; the matching technology is supplied through the Archipelago item pool.

Basic research

Basic Farming - 3

Default

Complete Basic Farming - 3 in the colony to send this check; the matching technology is supplied through the Archipelago item pool.

Basic research

Basic Farming - 4

Default

Complete Basic Farming - 4 in the colony to send this check; the matching technology is supplied through the Archipelago item pool.

Basic research

Meal Preparation - 1

Default

Complete Meal Preparation - 1 in the colony to send this check; the matching technology is supplied through the Archipelago item pool.

Basic research

Meal Preparation - 2

Default

Complete Meal Preparation - 2 in the colony to send this check; the matching technology is supplied through the Archipelago item pool.

Basic research

Meal Preparation - 3

Default

Complete Meal Preparation - 3 in the colony to send this check; the matching technology is supplied through the Archipelago item pool.

Basic research

Meal Preparation - 4

Default

Complete Meal Preparation - 4 in the colony to send this check; the matching technology is supplied through the Archipelago item pool.

Basic research

Power Regulation - 1

Default

Complete Power Regulation - 1 in the colony to send this check; the matching technology is supplied through the Archipelago item pool.

Basic research

Power Regulation - 2

Default

Complete Power Regulation - 2 in the colony to send this check; the matching technology is supplied through the Archipelago item pool.

Basic research

Power Regulation - 3

Default

Complete Power Regulation - 3 in the colony to send this check; the matching technology is supplied through the Archipelago item pool.

Basic research

Internal Combustion - 1

Default

Complete Internal Combustion - 1 in the colony to send this check; the matching technology is supplied through the Archipelago item pool.

Basic research

Internal Combustion - 2

Default

Complete Internal Combustion - 2 in the colony to send this check; the matching technology is supplied through the Archipelago item pool.

Basic research

Brute-Force Refinement - 1

Default

Complete Brute-Force Refinement - 1 in the colony to send this check; the matching technology is supplied through the Archipelago item pool.

Basic research

Brute-Force Refinement - 2

Default

Complete Brute-Force Refinement - 2 in the colony to send this check; the matching technology is supplied through the Archipelago item pool.

Basic research

Employment - 1

Default

Complete Employment - 1 in the colony to send this check; the matching technology is supplied through the Archipelago item pool.

Basic research

Employment - 2

Default

Complete Employment - 2 in the colony to send this check; the matching technology is supplied through the Archipelago item pool.

Basic research

Employment - 3

Default

Complete Employment - 3 in the colony to send this check; the matching technology is supplied through the Archipelago item pool.

Basic research

Advanced Research - 1

Default

Complete Advanced Research - 1 in the colony to send this check; the matching technology is supplied through the Archipelago item pool.

Basic research

Advanced Research - 2

Default

Complete Advanced Research - 2 in the colony to send this check; the matching technology is supplied through the Archipelago item pool.

Basic research

Playing with others

Separate colonies exchange items through an Archipelago multiworld. This integration does not add shared-colony co-op.

Known scope and limitations

  • Install oni.apworld from release v0.9.11 on the Archipelago generator. Extract the paired 7z mod archive into the game’s mods/Local directory, enable it in the game and restart. Generate the player YAML and room, then configure the exact host, slot and optional password in the mod settings. Windows installation is documented; mod behavior on other operating systems has not been established here.
  • The mod declares game build 587362 as its minimum and API version 2. The APWorld declares Archipelago 0.6.4 as its minimum. These metadata bounds are not an independently tested compatibility matrix.
  • The tagged source differs from the published APWorld and mod. This review also inspected the released Python files and selected compiled client methods; an exact matching complete source revision and reproducible build were not established.
  • Base-game research naming differs between World data and the released client for several rocket-research groups. The World also contains planet-dependent logic and option-fallback inconsistencies. Static review does not establish every configuration as completable, including DLC configurations.
  • The World uses final research-region access as its completion model for all goals, while the client checks separate selected achievements or monument completion. These prerequisites are not represented identically.
  • Use a dedicated save for each room and retain backups. A differing room seed produces a log warning but does not reject the connection. Offline checks and delayed care packages lack complete recovery and save-identity guarantees.
  • For encrypted room connections, enter an explicit wss:// address supported by the server. A bare host can fall back from encrypted to unencrypted transport. The room password is also stored in the mod’s configuration; exclude it when sharing diagnostic files.
  • The source includes an MIT license and several dependency notices, but the downloaded mod archive does not include corresponding standalone license files. No game assembly or proprietary game-asset bundle was identified in that archive. Downloads remain with the maintainer.

This integration is maintained independently of Panludia. Downloads are provided by its maintainer. Contact the maintainer through the linked repository or support channels.

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