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Pikuniku official Steam artwork

COMMUNITY INTEGRATION

PikunikuArchipelago randomizer mod

Follow Piku's adventure with story tools, trophies and optional coin checks shared across a multiworld. The latest mod corrects per-screen colours and includes inventory recovery helpers alongside the separate 0.3.1 APWorld.

Maintained by Jeffdev, EthanScraggy22

GAME MECHANICS

Explore game mechanics

Browse possible checks, rewards and settings. What appears in your game depends on your World options.

The APWorld defines 197 addressable names: 39 standard checks, 144 optional Coinsanity checks and 14 co-op checks behind an option marked unimplemented. The default set has 39 checks. Defeat Mr. Sunshine is a local Victory event, not a network check. The three default excluded locations still send checks; they are excluded from important-item placement only.

Actions and milestones that can send a check to your multiworld.

197 locationsDefault marks checks from configurations selected by standard options; the generated set can still vary with logic and seed.

Co-op Level 1 Complete

These co-op trophies and level completions are behind an option the APWorld hides and marks unimplemented. Keep the option off.

Co-op level checks (unimplemented)

Co-op Level 2 Complete

These co-op trophies and level completions are behind an option the APWorld hides and marks unimplemented. Keep the option off.

Co-op level checks (unimplemented)

Co-op Level 3 Complete

These co-op trophies and level completions are behind an option the APWorld hides and marks unimplemented. Keep the option off.

Co-op level checks (unimplemented)

Co-op Level 4 Complete

These co-op trophies and level completions are behind an option the APWorld hides and marks unimplemented. Keep the option off.

Co-op level checks (unimplemented)

Co-op Level 5 Complete

These co-op trophies and level completions are behind an option the APWorld hides and marks unimplemented. Keep the option off.

Co-op level checks (unimplemented)

Co-op Level 6 Complete

These co-op trophies and level completions are behind an option the APWorld hides and marks unimplemented. Keep the option off.

Co-op level checks (unimplemented)

Co-op Level 7 Complete

These co-op trophies and level completions are behind an option the APWorld hides and marks unimplemented. Keep the option off.

Co-op level checks (unimplemented)

Co-op Level 8 Complete

These co-op trophies and level completions are behind an option the APWorld hides and marks unimplemented. Keep the option off.

Co-op level checks (unimplemented)

Co-op Level 9 Complete

These co-op trophies and level completions are behind an option the APWorld hides and marks unimplemented. Keep the option off.

Co-op level checks (unimplemented)

Piku & Niku I Trophy

These co-op trophies and level completions are behind an option the APWorld hides and marks unimplemented. Keep the option off.

Co-op level checks (unimplemented)

Piku & Niku II Trophy

These co-op trophies and level completions are behind an option the APWorld hides and marks unimplemented. Keep the option off.

Co-op level checks (unimplemented)

Piku & Niku III Trophy

These co-op trophies and level completions are behind an option the APWorld hides and marks unimplemented. Keep the option off.

Co-op level checks (unimplemented)

Piku & Niku IV Trophy

These co-op trophies and level completions are behind an option the APWorld hides and marks unimplemented. Keep the option off.

Co-op level checks (unimplemented)

Piku & Niku V Trophy

These co-op trophies and level completions are behind an option the APWorld hides and marks unimplemented. Keep the option off.

Co-op level checks (unimplemented)

Apple Temple: Coin after breakable rock 1

A freestanding coin pickup becomes a check only when Coinsanity is enabled. The setting adds one 5 Coins item per coin check.

Coinsanity checks

Apple Temple: Coin after breakable rock 2

A freestanding coin pickup becomes a check only when Coinsanity is enabled. The setting adds one 5 Coins item per coin check.

Coinsanity checks

Apple Temple: Coin after breakable rock 3

A freestanding coin pickup becomes a check only when Coinsanity is enabled. The setting adds one 5 Coins item per coin check.

Coinsanity checks

Apple Temple: Coin at end of temple 1

A freestanding coin pickup becomes a check only when Coinsanity is enabled. The setting adds one 5 Coins item per coin check.

Coinsanity checks

Apple Temple: Coin at end of temple 2

A freestanding coin pickup becomes a check only when Coinsanity is enabled. The setting adds one 5 Coins item per coin check.

Coinsanity checks

Apple Temple: Coin at end of temple 3

A freestanding coin pickup becomes a check only when Coinsanity is enabled. The setting adds one 5 Coins item per coin check.

Coinsanity checks

Playing with others

Pikuniku's Adventure remains a solo save exchanging rewards through Archipelago. The separate native co-op levels are not implemented in this randomizer. Keep the game connected for normal item delivery.

Known scope and limitations

  • Use the mod package labelled 0.3.6 with APWorld 0.3.1, Archipelago 0.6.7 or later and the required BepInEx5 package. The mod DLL and title-screen label still report 0.3.5; include the archive version as well when reporting a problem.
  • Install BepInEx in the Windows game directory, launch once, then extract the mod ZIP into BepInEx/plugins. Adventure opens the AP connection screen. Linux and macOS support is not established by this package review.
  • Back up your game saves and AP sidecars. The mod creates per-seed saves, but its native save and item-receipt cursor are separate writes; interrupted saves or a corrupt sidecar can lose or replay item effects.
  • The last room password is stored in plain text in last_connection.txt in the game's persistent-data directory. Keep that file private when sharing logs or backups.
  • Keep the client connected while playing. Failed check submissions and the final-victory signal are not durably retried in every failure case; complete offline synchronization is not established.
  • Piku & Niku co-op levels remain unimplemented and hidden from normal options. Do not enable coop_levels manually for this adventure.
  • Fully shuffling the Pencil Hat can leave few opening checks. Early Local reduces initial dependence on other players; the three late Sunshine HQ exclusions still allow filler rewards.
  • The APWorld's actual Forest Dancing Bug rule requires the Water Hat through the Valley Revisited route. One line differs from its tagged source; the distributed file was used for this review.
  • The mod source is licensed, but the release ZIP lacks a complete licence/notice set for its bundled dependencies. Its native networking library was not fully reviewed; this is a scope limitation, not an allegation about its behavior.

This integration is maintained independently of Panludia. Downloads are provided by its maintainer. Contact the maintainer through the linked repository or support channels.

View Pikuniku on Steam