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COMMUNITY INTEGRATION

Plants vs. Zombies: ReplantedArchipelago randomizer mod

Remix Replanted with shuffled plants and level access, optional wave and shop checks, and a configurable route to Dr. Zomboss.

Maintained by dannybonz / Bonzorio

GAME MECHANICS

Explore game mechanics

Browse possible checks, rewards and settings. What appears in your game depends on your World options.

Source catalog Release 1.10.2APWorld 1.10.2 · client archive 1.10.1 · protocol 1.10

Across all 121 level definitions, the release can expose up to 2,650 checks: 121 clears, 2,433 wave checkpoints and up to 96 Crazy Dave shop purchases. Standard settings guarantee 98 level clears, 129 huge-wave checks and 16 shop checks. Wavesanity starts at 0, but generation can raise it automatically when more locations are needed for the item pool, so 243 is a guaranteed baseline rather than an exact default-seed total. The v1.10.2 APWorld is intentionally paired with its 1.10.1 client archive; its manifest version differs from the pinned source manifest (1.10.3).

Actions and milestones that can send a check to your multiworld.

2,650 locations

Day: Level 1-1 (Clear)

Default

Clear Day: Level 1-1 to send a level-completion check.

Adventure

Day: Level 1-1 (Wave #1)

Finish wave #1 in Day: Level 1-1 to send a wave check.

Adventure

Day: Level 1-1 (Wave #2)

Finish wave #2 in Day: Level 1-1 to send a wave check.

Adventure

Day: Level 1-1 (Wave #3)

Finish wave #3 in Day: Level 1-1 to send a wave check.

Adventure

Day: Level 1-10 (Clear)

Default

Clear Day: Level 1-10 to send a level-completion check.

Adventure

Day: Level 1-10 (Flag #1)

Default

Finish flag #1 in Day: Level 1-10 to send a wave check.

Adventure

Day: Level 1-10 (Wave #1)

Finish wave #1 in Day: Level 1-10 to send a wave check.

Adventure

Day: Level 1-10 (Wave #11)

Finish wave #11 in Day: Level 1-10 to send a wave check.

Adventure

Day: Level 1-10 (Wave #12)

Finish wave #12 in Day: Level 1-10 to send a wave check.

Adventure

Day: Level 1-10 (Wave #13)

Finish wave #13 in Day: Level 1-10 to send a wave check.

Adventure

Day: Level 1-10 (Wave #14)

Finish wave #14 in Day: Level 1-10 to send a wave check.

Adventure

Day: Level 1-10 (Wave #15)

Finish wave #15 in Day: Level 1-10 to send a wave check.

Adventure

Day: Level 1-10 (Wave #16)

Finish wave #16 in Day: Level 1-10 to send a wave check.

Adventure

Day: Level 1-10 (Wave #17)

Finish wave #17 in Day: Level 1-10 to send a wave check.

Adventure

Day: Level 1-10 (Wave #18)

Finish wave #18 in Day: Level 1-10 to send a wave check.

Adventure

Day: Level 1-10 (Wave #19)

Finish wave #19 in Day: Level 1-10 to send a wave check.

Adventure

Day: Level 1-10 (Wave #2)

Finish wave #2 in Day: Level 1-10 to send a wave check.

Adventure

Day: Level 1-10 (Wave #3)

Finish wave #3 in Day: Level 1-10 to send a wave check.

Adventure

Day: Level 1-10 (Wave #4)

Finish wave #4 in Day: Level 1-10 to send a wave check.

Adventure

Day: Level 1-10 (Wave #5)

Finish wave #5 in Day: Level 1-10 to send a wave check.

Adventure

Playing with others

Session format and multiplayer behavior follow the maintainer documentation linked on this page.

Known scope and limitations

  • Use the v1.10.2 APWorld with the client archive named replanted_archipelago_v1.10.1.zip. The maintainer explicitly keeps the 1.10.1 client for this World-only release; both use generation protocol 1.10. The YAML game name is Plants vs. Zombies. Install MelonLoader into your owned Steam Replanted copy, then place both supplied DLLs in Mods.
  • Individual Adventure level items force Fast Goal. Keep an explicit level, area or Taco quota if you want progression before the final battle; zero quotas make the boss accessible immediately, but defeating Dr. Zomboss is still required.
  • For Taco Hunt, prefer a quota that produces a whole-number required count. The World keeps a fractional threshold while the client converts it to an integer, so exact goal agreement for every percentage is not established.
  • A disconnect returns to the frontend and may require restarting the current level. Reconnect reconstructs inventory, but offline check transmission and interrupted consumable application are not fully protected. Back up native profiles and keep each profile associated with its intended room and slot.
  • The actual World manifest is 1.10.2 although the tagged source manifest says 1.10.3; its eight Python modules match. Exact game-patch/loader compatibility, complete package notices and image provenance were not established, and no independent gameplay test is claimed.

This integration is maintained independently of Panludia. Downloads are provided by its maintainer. Contact the maintainer through the linked repository or support channels.

View Plants vs. Zombies: Replanted on Steam