Warehouse Freestanding
DefaultCollect this tracked world pickup.

COMMUNITY INTEGRATION
Start in Act 2 and explore randomized dungeon, world and NPC rewards. Collect progressive equipment and configurable key sets, then complete the chosen ending. Optional trade, enemy-drop and dungeon pools expand the run.
Maintained by randomsalience
Browse possible checks, rewards and settings. What appears in your game depends on your World options.
175 reward checks by default; up to 234 with optional trades, drops, pickups, dungeons and shop. Ending conditions appear under Goals. The final trading-quest check changes with the selected trading mode.
Actions and milestones that can send a check to your multiworld.
Collect this tracked world pickup.
Collect this tracked world pickup.
Collect this tracked world pickup.
Collect this tracked world pickup.
Complete the named NPC interaction, quest or encounter reward.
Complete the named NPC interaction, quest or encounter reward.
Complete the named NPC interaction, quest or encounter reward.
Collect this tracked heart-ore pickup. Its assigned reward may be a different item.
Collect this tracked heart-ore pickup. Its assigned reward may be a different item.
Collect this tracked heart-ore pickup. Its assigned reward may be a different item.
Collect this tracked heart-ore pickup. Its assigned reward may be a different item.
Collect this tracked heart-ore pickup. Its assigned reward may be a different item.
Complete the named NPC interaction, quest or encounter reward.
Complete the named NPC interaction, quest or encounter reward.
Complete the named NPC interaction, quest or encounter reward.
Complete the named NPC interaction, quest or encounter reward.
Complete the named NPC interaction, quest or encounter reward.
Complete the named NPC interaction, quest or encounter reward.
Complete the named NPC interaction, quest or encounter reward.
Complete the named NPC interaction, quest or encounter reward.
Players use separate Prodigal saves linked to Archipelago slots. Local checks deliver their assigned items to the relevant players, and incoming rewards update the local equipment and inventory. The integration does not add shared-world combat.