Rebuild Sybil's movement toolkit through the multiworld. Version 0.11.0 adds in-game client settings and updated movement logic, and requires the newer game rather than Full Gold.
The 0.11.0 APWorld defines 116 unique addressable check entries, including alternative entries for the two split-movement options. Default settings activate 50 checks; enabling all optional check families and both split options can activate at most 114 at once. The total is an option-wide catalogue, not a per-seed promise; the Great Door victory event has no numeric location ID.
Actions and milestones that can send a check to your multiworld.
116 locations
Dilapidated Dungeon - Dream Breaker
Find the named item pickup to send its location check.
Dilapidated Dungeon
Dilapidated Dungeon - Slide
Find the named item pickup to send its location check.
Dilapidated Dungeon
Dilapidated Dungeon - Alcove Near Mirror
Find the named item pickup to send its location check.
Dilapidated Dungeon
Dilapidated Dungeon - Dark Orbs
Find the named item pickup to send its location check.
Dilapidated Dungeon
Dilapidated Dungeon - Past Poles
Find the named item pickup to send its location check.
Dilapidated Dungeon
Dilapidated Dungeon - Rafters
Find the named item pickup to send its location check.
Dilapidated Dungeon
Dilapidated Dungeon - Strong Eyes
Find the named item pickup to send its location check.
Dilapidated Dungeon
Castle Sansa - Indignation
Find the named item pickup to send its location check.
Castle Sansa
Castle Sansa - Alcove Near Dungeon
Find the named item pickup to send its location check.
Castle Sansa
Castle Sansa - Balcony
Find the named item pickup to send its location check.
Castle Sansa
Castle Sansa - Corner Corridor
Find the named item pickup to send its location check.
Castle Sansa
Castle Sansa - Floater In Courtyard
Find the named item pickup to send its location check.
Castle Sansa
Castle Sansa - Platform In Main Halls
Find the named item pickup to send its location check.
Castle Sansa
Castle Sansa - Tall Room Near Wheel Crawlers
Find the named item pickup to send its location check.
Castle Sansa
Castle Sansa - Wheel Crawlers
Find the named item pickup to send its location check.
Castle Sansa
Castle Sansa - High Climb From Courtyard
Find the named item pickup to send its location check.
Castle Sansa
Castle Sansa - Alcove Near Scythe Corridor
Find the named item pickup to send its location check.
Castle Sansa
Castle Sansa - Near Theatre Front
Find the named item pickup to send its location check.
Castle Sansa
Sansa Keep - Strikebreak
Find the named item pickup to send its location check.
Sansa Keep
Sansa Keep - Alcove Near Locked Door
Find the named item pickup to send its location check.
Sansa Keep
Playing with others
A solo platforming adventure per Archipelago slot, exchanging progression live or asynchronously. The mod does not add native co-op.
Known scope and limitations
Use the updated game with the matching 0.11.0 mod and APWorld. The older Full Gold game branch is no longer supported and can leave Surrounded By Holes inaccessible. Ultra Cap is a gameplay option, not support for that older build.
Install into a separate copy of the game folder as the guide describes. The APWorld requires Archipelago 0.6.7 or newer. While the integration has major version zero, client and World minor versions must match; this is still a pre-1.0 integration.
Client preferences now live in the in-game options menu. settings.toml and settings.tmpl.toml are no longer used. PseudoMenuMod is incompatible; Linux/Steam Deck setup uses the documented Proton and dwmapi override, not a native Linux build.
On Hard or higher, preserve the documented hanging platform in Sansa Keep because a route can depend on it. Optional time-trial checks and advanced logic assume familiarity with the required movement.
Reconnect retries and a seed check are present, but a durable queue for one-time checks and offline completion is not established. Confirm important checks and the final goal on the server after an interruption, and keep independent save backups.
Received-item batches are not fully deduplicated by index in the reviewed transport/client pair. Replayed batches and grouped Magic recovery can therefore be handled inconsistently; this is a source finding, not a measured frequency in play.
The reviewed source enables debug output that includes the room password in a connection packet, and the pinned transport can fall back to unencrypted WebSocket. Keep connection logs private and avoid reusing sensitive credentials.
The actual World matches the tagged source after newline normalization, apart from generated manifest fields. Full native/Blueprint rebuild correspondence and redistribution documentation for every embedded asset, including the Cyberbit font, remain unestablished. This does not determine whether a permission exists elsewhere.