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Refunct official Steam artwork

COMMUNITY INTEGRATION

RefunctArchipelago randomizer mod

Restore a floating landscape with a movement toolkit delivered from other worlds. Platforms and buttons send checks, grass items count toward your goal, and optional minigames add very different platforming challenges.

Maintained by spinerak / Spineraks

GAME MECHANICS

Explore game mechanics

Browse possible checks, rewards and settings. What appears in your game depends on your World options.

Source catalog Release 1.8.0Standalone Refunct APWorld from the matching v1.8.0 release

This lists 1,032 distinct checks available across source options, not checks present in one seed. The default has 316 main-landscape checks plus seven weighted minigames, yielding 373–618 active checks depending on the selection. Seeker contributes 10 sampled checks from 251 possible platforms. Eighteen Underwater Cube rows are declared but never registered by the source and are excluded. Counts are based on the reviewed APWorld tables; no runtime playtest is implied.

Actions and milestones that can send a check to your multiworld.

1,032 locations

Button 1-1

Press this button in cluster 1 to send its location check.

Main landscape · Cluster 1

Button 2-1

Press this button in cluster 2 to send its location check.

Main landscape · Cluster 2

Button 3-1

Press this button in cluster 3 to send its location check.

Main landscape · Cluster 3

Button 4-1

Press this button in cluster 4 to send its location check.

Main landscape · Cluster 4

Button 5-1

Press this button in cluster 5 to send its location check.

Main landscape · Cluster 5

Button 6-1

Press this button in cluster 6 to send its location check.

Main landscape · Cluster 6

Button 7-1

Press this button in cluster 7 to send its location check.

Main landscape · Cluster 7

Button 7-2

Press this button in cluster 7 to send its location check.

Main landscape · Cluster 7

Button 8-1

Press this button in cluster 8 to send its location check.

Main landscape · Cluster 8

Button 9-1

Press this button in cluster 9 to send its location check.

Main landscape · Cluster 9

Button 10-1

Press this button in cluster 10 to send its location check.

Main landscape · Cluster 10

Button 10-2

Press this button in cluster 10 to send its location check.

Main landscape · Cluster 10

Button 11-1

Press this button in cluster 11 to send its location check.

Main landscape · Cluster 11

Button 12-1

Press this button in cluster 12 to send its location check.

Main landscape · Cluster 12

Button 13-1

Press this button in cluster 13 to send its location check.

Main landscape · Cluster 13

Button 14-1

Press this button in cluster 14 to send its location check.

Main landscape · Cluster 14

Button 15-1

Press this button in cluster 15 to send its location check.

Main landscape · Cluster 15

Button 16-1

Press this button in cluster 16 to send its location check.

Main landscape · Cluster 16

Button 17-1

Press this button in cluster 17 to send its location check.

Main landscape · Cluster 17

Button 18-1

Press this button in cluster 18 to send its location check.

Main landscape · Cluster 18

Playing with others

Independent Refunct progress per Archipelago slot, with optional visibility of other players and DeathLink. Reconnect across sessions; other players need not progress at the same time.

Known scope and limitations

  • Use the 1.8.0 APWorld with the matching Windows or Linux practice archive. The manifest declares Archipelago 0.6.7 or newer. The maintainer targets the Steam edition, build 5753767; other game builds and compatibility layers have not been independently validated by Panludia.
  • Launch Refunct first, then the supplied refunct-tas program. Open the M menu, connect and choose New Game in Refunct to construct the AP landscape. Linux uses a native librtil.so preload route and requires a compatible Linux game build; the Steam store currently lists Windows. A Windows DLL is not interchangeable with that library, and Proton compatibility has not been established.
  • The maintainer documents intermittent startup crashes, graphics-driver problems and attachment conflicts. Use the versioned troubleshooting guide and diagnostics, while avoiding broad changes to system security settings or unrelated processes.
  • New Game reconstructs received progression, and reconnecting restores server-acknowledged checks. Minigame runs are not generally saved in progress. Newly performed checks have no durable acknowledgement queue, so verify important checks and final completion after a disconnect.
  • Use a dedicated process/session for the chosen room and keep backups. Version mismatch warnings exist, but the connection handler does not fully reject incompatible state before applying it. A displayed connection alone is not proof that the intended world configuration has been accepted.
  • Some minigame descriptions call modes disabled although their actual weights are nonzero. Custom Minigame needs a separately obtained map; set its weight to zero for a self-contained setup. Maximum Grass with a 100% requirement can cause solo fill failures.
  • Random block layouts may require regeneration, while climbing and dash activities demand extra skill. Relocate expects camera alignment as well as position. Disable unwanted minigames through their weights; offline practice does not replace a matching live slot.
  • The tool accepts local scripts and controls the running game. Use only a trusted local package and scripts. Its networking dependency can fall back from TLS to unencrypted WebSocket, so the ordinary connection form does not guarantee encrypted transport. Keep room details and diagnostic logs private.

This integration is maintained independently of Panludia. Downloads are provided by its maintainer. Contact the maintainer through the linked repository or support channels.

View Refunct on Steam