Skip to content
All integrations
R.E.P.O. official Steam artwork

COMMUNITY INTEGRATION

R.E.P.O.Archipelago randomizer mod

Extract valuables for other worlds while they unlock levels, equipment and shop stock for your crew. Version 0.4.4 revises traps, shop logic, co-op connection handling and goal displays.

Maintained by Automagic00, IThisGuyHere

GAME MECHANICS

Explore game mechanics

Browse possible checks, rewards and settings. What appears in your game depends on your World options.

Source catalog Release APWorld 0.4.4 / client 0.4.4World 0.4.4

The release defines 296 possible checks: 100 shop purchases, 157 valuable extractions, 27 monster souls and 12 Pelly statues. With the default 80 shop slots, 276 checks are active; setting Pellys Required to zero removes the 12 Pelly checks. The client counts the selected Pelly total, but the World victory reachability rule includes all 12 Pelly locations for any nonzero setting. It also requires all four level unlocks regardless of optional hunts, and an Energy Crystal when Level Quota is above six. Counts and rules were derived statically from the 0.4.4 APWorld and client sources; no seed generation or game session was run. The APWorld documentation bundled in this release still contains an unrelated Another Crab's Treasure guide and placeholders.

Actions and milestones that can send a check to your multiworld.

296 locations

Swiftbroom Academy Standard Pelly

Extract this Pelly statue from the named level to send its check. A zero Pelly requirement removes these locations from the World.

Pelly statues

Swiftbroom Academy Glass Pelly

Extract this Pelly statue from the named level to send its check. A zero Pelly requirement removes these locations from the World.

Pelly statues

Swiftbroom Academy Gold Pelly

Extract this Pelly statue from the named level to send its check. A zero Pelly requirement removes these locations from the World.

Pelly statues

Headman Manor Standard Pelly

Extract this Pelly statue from the named level to send its check. A zero Pelly requirement removes these locations from the World.

Pelly statues

Headman Manor Glass Pelly

Extract this Pelly statue from the named level to send its check. A zero Pelly requirement removes these locations from the World.

Pelly statues

Headman Manor Gold Pelly

Extract this Pelly statue from the named level to send its check. A zero Pelly requirement removes these locations from the World.

Pelly statues

McJannek Station Standard Pelly

Extract this Pelly statue from the named level to send its check. A zero Pelly requirement removes these locations from the World.

Pelly statues

McJannek Station Glass Pelly

Extract this Pelly statue from the named level to send its check. A zero Pelly requirement removes these locations from the World.

Pelly statues

McJannek Station Gold Pelly

Extract this Pelly statue from the named level to send its check. A zero Pelly requirement removes these locations from the World.

Pelly statues

Museum of Human Art Standard Pelly

Extract this Pelly statue from the named level to send its check. A zero Pelly requirement removes these locations from the World.

Pelly statues

Museum of Human Art Glass Pelly

Extract this Pelly statue from the named level to send its check. A zero Pelly requirement removes these locations from the World.

Pelly statues

Museum of Human Art Gold Pelly

Extract this Pelly statue from the named level to send its check. A zero Pelly requirement removes these locations from the World.

Pelly statues

Goblet Valuable

Extract this light valuable from Headman Manor to send its check. The Valuable Hunt option affects the goal, not whether this check is defined.

Headman Manor

Uranium Mug Valuable

Extract this light valuable from Headman Manor to send its check. The Valuable Hunt option affects the goal, not whether this check is defined.

Headman Manor

Emerald Bracelet Valuable

Extract this light valuable from Headman Manor to send its check. The Valuable Hunt option affects the goal, not whether this check is defined.

Headman Manor

Ocarina Valuable

Extract this light valuable from Headman Manor to send its check. The Valuable Hunt option affects the goal, not whether this check is defined.

Headman Manor

Pocket Watch Valuable

Extract this light valuable from Headman Manor to send its check. The Valuable Hunt option affects the goal, not whether this check is defined.

Headman Manor

Music Box Valuable

Extract this medium valuable from Headman Manor to send its check. The Valuable Hunt option affects the goal, not whether this check is defined.

Headman Manor

Instrument Valuable

Extract this medium+ valuable from Headman Manor to send its check. The Valuable Hunt option affects the goal, not whether this check is defined.

Headman Manor

Doll Valuable

Extract this medium valuable from Headman Manor to send its check. The Valuable Hunt option affects the goal, not whether this check is defined.

Headman Manor

Playing with others

Solo or native co-op crew progression within a connected R.E.P.O. game. Separate Archipelago games can progress in live or asynchronous sessions; use consistent mod and game versions across the crew.

Known scope and limitations

  • Use the 0.4.4 client and APWorld from the same release. The maintainer also states that this client accepts worlds from 0.4.1 onward; existing seeds keep their original generated settings.
  • Create a separate mod profile. The package declares BepInEx 5.4.2305, MenuLib 2.5.4 and REPOLib 4.2.0. The client README provides the relevant installation route; the APWorld documents still contain an unrelated game guide and placeholders.
  • Connect the host before creating or loading a game. Keep backups of both native saves and AP data: they are stored separately, and loading a native save from a different multiworld is not rejected by a seed-binding check.
  • Automatic reconnect exists, but locally recorded checks are not reliably replayed after an interrupted send. Item receipt counters and native save effects are also separate; this review cannot establish lossless recovery after an interrupted save or connection.
  • The World and client do not express every goal prerequisite identically. In particular, the World always requires all four level unlocks, even when optional hunts are off. Some heaviest-valuable strength rules also do not match their grouping labels.
  • The room password is saved in the mod configuration. Treat that file as private. The merged transport can fall back to unencrypted WebSockets unless a secure endpoint is explicitly selected.
  • The inspected bundle includes models, textures and audio without a complete origin and redistribution record. The tagged client source also omits the Unity authoring project and World sources, so complete package provenance remains unestablished.
  • Future game updates and Linux compatibility are not established by this package. Persistent moon-phase traps can raise difficulty for the whole multiworld; set their weight to zero if that is not wanted. No independent game session was run for this review.

This integration is maintained independently of Panludia. Downloads are provided by its maintainer. Contact the maintainer through the linked repository or support channels.

View R.E.P.O. on Steam