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Reventure official Steam artwork

COMMUNITY INTEGRATION

ReventureArchipelago randomizer mod

Discover unusual endings while other worlds supply your next tool, character or shortcut. The normal randomizer reshapes familiar routes; an optional experimental generator goes much further.

Maintained by Droppel

Reviewed build
0.21.1 preview
OS
Windows, Linux / Proton
Last reviewed
9 Sept 2026
Installation
Manual installation

How the game changes

  • Discovering endings sends location checks. Progression items unlock equipment, chest contents, the Princess, the Anvil and other objects that would normally already be available.
  • Cannons, geysers, elevator controls, portals, the vine and the castle floor become received unlocks. Some characters also wait for their item; the chicken requires all four growth items.
  • Progressive Sword items unlock sword access in stages. An optional Treasure Sword setting adds the treasure-room sword to that progression.
  • Reach the ultimate ending after meeting the configured ending and gem requirements. The defaults are forty endings and three of four shuffled gems; the gem requirement is a configurable proportion rounded down.
  • Hard Jumps and Hard Combat can expand what the logic expects you to perform. Both default to off, keeping difficult jumps and shieldless combat out of the normal assumed route.
  • Non-stop modes allow selected endings without their usual interruption. The default Logical mode differs from Everything, which can bypass obstacles and break normal logic assumptions.
  • The ending gallery includes in-logic hints, while the map and compass retain their hint functions. Cosmetic filler can rename the hero, Princess or Dark Lord.
Explore game mechanics

Before you start

  • This is a published preview, not a stable certification. Use the APWorld and both client DLLs from the same 0.21.1 release; earlier 0.21 builds could start with no jump height when using a normal world.
  • Install the 32-bit Windows BepInEx build, launch once, then place the randomizer DLL in plugins and Archipelago.MultiClient.Net.dll in core. The two DLLs do not go in the same folder.
  • Linux uses the Windows game through Proton and the maintainer's winhttp override. This is not a native Linux mod; a Linux build of the optional generation tool is a separate component.
  • Back up existing saves and start a new save after entering the room connection and slot. Later, select that associated save to reconnect. A complete offline or corrupted-save recovery guarantee is not established by this review.
  • Keep experimentalRegionGraph disabled for a first run. The optional RegionsGenerator changes item positions, starting position and jump height, needs host permission and can produce inaccessible locations or invalid logic.
  • The in-game tracker does not support experimental generation; the author directs those players to Universal Tracker. An open report also describes sword-related hints appearing too early in the normal gallery.
  • The Everything non-stop setting changes hazards, including lava, and can break logic assumptions. Prefer the default Logical setting unless deliberately testing alternate behavior.
  • No DeathLink option is established in the reviewed world. Do not confuse the game's many death endings with cross-game linked deaths.
Read all setup notes

This integration is maintained independently of Panludia. Downloads are provided by its maintainer. Contact the maintainer through the linked repository or support channels.

View Reventure on Steam