Build your spellbook with skill points supplied by the multiworld. Mana Dot pickups send checks, while deaths restart the roguelike run without erasing the Archipelago rewards you have already earned.
The default Mordred goal contains 75 Mana Dot checks: three per floor across 25 floors. The World source defines 25 optional Consumable Check IDs, but the Consumable Count option ends at 20, so checks 21–25 cannot enter a generated region in this release. The Mordred victory location has no network address and is an event, not an extra check. A shorter Reach Floor goal includes checks from floors before its selected destination.
Actions and milestones that can send a check to your multiworld.
95 locationsDefault marks checks from configurations selected by standard options; the generated set can still vary with logic and seed.
Level 1 - Mana Dot 1
Default
Pick up Mana Dot 1 on Floor 1 to send this check.
Floor 1
Level 1 - Mana Dot 2
Default
Pick up Mana Dot 2 on Floor 1 to send this check.
Floor 1
Level 1 - Mana Dot 3
Default
Pick up Mana Dot 3 on Floor 1 to send this check.
Floor 1
Level 2 - Mana Dot 1
Default
Pick up Mana Dot 1 on Floor 2 to send this check.
Floor 2
Level 2 - Mana Dot 2
Default
Pick up Mana Dot 2 on Floor 2 to send this check.
Floor 2
Level 2 - Mana Dot 3
Default
Pick up Mana Dot 3 on Floor 2 to send this check.
Floor 2
Level 3 - Mana Dot 1
Default
Pick up Mana Dot 1 on Floor 3 to send this check.
Floor 3
Level 3 - Mana Dot 2
Default
Pick up Mana Dot 2 on Floor 3 to send this check.
Floor 3
Level 3 - Mana Dot 3
Default
Pick up Mana Dot 3 on Floor 3 to send this check.
Floor 3
Level 4 - Mana Dot 1
Default
Pick up Mana Dot 1 on Floor 4 to send this check.
Floor 4
Level 4 - Mana Dot 2
Default
Pick up Mana Dot 2 on Floor 4 to send this check.
Floor 4
Level 4 - Mana Dot 3
Default
Pick up Mana Dot 3 on Floor 4 to send this check.
Floor 4
Level 5 - Mana Dot 1
Default
Pick up Mana Dot 1 on Floor 5 to send this check.
Floor 5
Level 5 - Mana Dot 2
Default
Pick up Mana Dot 2 on Floor 5 to send this check.
Floor 5
Level 5 - Mana Dot 3
Default
Pick up Mana Dot 3 on Floor 5 to send this check.
Floor 5
Level 6 - Mana Dot 1
Default
Pick up Mana Dot 1 on Floor 6 to send this check.
Floor 6
Level 6 - Mana Dot 2
Default
Pick up Mana Dot 2 on Floor 6 to send this check.
Floor 6
Level 6 - Mana Dot 3
Default
Pick up Mana Dot 3 on Floor 6 to send this check.
Floor 6
Level 7 - Mana Dot 1
Default
Pick up Mana Dot 1 on Floor 7 to send this check.
Floor 7
Level 7 - Mana Dot 2
Default
Pick up Mana Dot 2 on Floor 7 to send this check.
Floor 7
Playing with others
One solo roguelike campaign per Archipelago slot, with repeated attempts sharing that slot's received rewards. Other players can exchange items in the same room or across sessions. No native shared-world co-op is added.
Known scope and limitations
This is the first Rift Wizard, not Rift Wizard 2. The maintained setup explicitly targets Windows Steam. Linux Archipelago host binaries attached to the release do not establish Linux game-mod compatibility.
Install the 1.3.1 APWorld and the separate 1.3.0 ArchipelagoMod, plus AAA_Loader. The world release entry retains a 2023 publication date, while its current world asset and the updated companion were uploaded in April 2025. Check the actual files rather than assuming the release date is the asset-build date.
The update targets Archipelago 0.6.1 or later. Older game-mod versions can crash at startup with the newer client. Keep the reviewed world and companion together; do not replace only one with an old package.
Point riftwizard_options.root_directory at the nested RiftWizard directory containing RiftWizard.exe, not its parent Steam library folder. Put ArchipelagoMod under mods and AAA_Loader.py inside mods/AAA_Loader, preserving those exact folder names.
Connect Riftwizard Client to the room and slot before launching the game. The mod waits on the client's local connection settings and shows a blocking message while they are absent. Playing disconnected is not a supported fallback.
Use the same save and slot when continuing. The bridge separates data using the slot's generated identifier, but shares one active settings file and game installation; do not run multiple clients against it or switch rooms while the game remains open.
Back up saves and the mod's AP data before changing campaigns. /clearcache deliberately purges cached seed data and requires restarting the client; it is not a harmless first troubleshooting step for a run you want to keep.
The mod replaces core game functions and disables Steam statistics/achievement submission hooks. Compatibility with additional gameplay mods is not guaranteed despite the guide's general compatibility note.
A generous mana setting does not guarantee an easy or balanced run: procedural floors, spell choices and player skill still matter. Public independent reports are limited and Panludia has not independently completed the current package.