
COMMUNITY INTEGRATION
RivenArchipelago randomizer mod
Explore the 2024 remake in a new order as other worlds unlock mechanisms, transport and puzzle knowledge. Visiting places, inspecting objects, reading journals and solving puzzles send checks back to the room.
Maintained by nbrochu / SerpentAI
Explore game mechanics
Browse possible checks, rewards and settings. What appears in your game depends on your World options.
Good Ending is the default and includes 147 possible checks. Star Fissure omits Tay, Age 233 and the Prison Island jail-cell check, leaving 133. The standard pool has 37 unlock copies plus one precollected starting-route unlock, 14 puzzle-solution copies, three movement upgrades and 93 random filler copies; traps are disabled. This is a static review of the hash-verified release and source archive, not a generated seed or in-game test.
Actions and milestones that can send a check to your multiworld.
TI - Plateau - Gaze at the Star Fissure
DefaultTI - Plateau - Break the Telescope Lever
DefaultTI - Plateau - Find Out Where Cho Went
DefaultTI - Side Gate - Remove the Hinge
DefaultTI - Gate Room - Look Through the First Beetle
DefaultTI - Gate Room - Look Through the Second Beetle
DefaultTI - Gate Room - Look Through the Third Beetle
DefaultTI - Gate Room - Look Through the Fourth Beetle
DefaultTI - Gate Room - Look Through the Fifth Beetle
DefaultTI - Steam Control Room - Power the Telescope
DefaultTI - Spinning Dome - Open the Dome
DefaultTI - Golden Dome - Enter the Dome
DefaultTI - Golden Dome - Look at Temple Island Symbol
DefaultTI - Golden Dome - Look at Jungle Island Symbol
DefaultTI - Golden Dome - Look at Boiler Island Symbol
DefaultTI - Golden Dome - Look at Survey Island Symbol
DefaultTI - Golden Dome - Look at Prison Island Symbol
DefaultTI - Outside Golden Dome - Enter the Projection Room
DefaultTI - Projection Room - Sit in the Spider Chair
DefaultPlaying with others
One single-player Riven save per Archipelago slot, exchanging items with other games. Continue through the same room and matching save across sessions. Native shared-world co-op is not added.
Known scope and limitations
- This integration targets Riven's 2024 Steam remake, not Riven (1997). It requires Windows and Archipelago 0.6.7 or later. The base game's macOS version does not establish integration support.
- Keyboard and mouse are the supported controls. The maintainer warns that controllers and VR may not behave correctly. Disable Quick Travel on Ladders and Hide Vehicle Transitions in the game's input options.
- Install riven.apworld, launch the game and start a New Game. Then open Riven Client from the Archipelago Launcher, connect the room and slot and wait for the process-found message.
- The client is bundled with the APWorld and attaches to the running game. No separate mod archive is needed, but the client must remain running and connected while progressing.
- The setup identifies a specific 138,775,552-byte Riven-Win64-Shipping.exe and SHA-256. Runtime hooks depend on the game build; compatibility with later updates, other storefronts or unrelated mods is not established.
- Create a new game for each new seed. The game randomizes puzzle solutions when creating that save; reusing a post-intro save repeats its solutions rather than producing a fresh puzzle set.
- For a continuing room, load its exact save before connecting. The maintainer explicitly warns that attaching to the wrong save can send checks you have not completed in that room. There is no documented automatic save-to-seed protection to rely on.
- Keep clearly named, separate save backups and stop the client before changing saves or rooms. Reading saved state helps resume the same campaign, but does not prove safe offline play or automatic isolation between campaigns.
- Puzzle-solution items reveal information rather than proving you found every original clue. The intended logic expects them even if a knowledgeable player could guess or remember a solution.
- The maintainer considers the first release feature-complete and stable. Panludia has reviewed its public world, client and setup, not independently completed it. Optional visual traps can be uncomfortable; leave them disabled if sensitive to screen effects. No DeathLink or native co-op is added.