Conquered Moorland Trenches
DefaultControl every base on Moorland Trenches.

COMMUNITY INTEGRATION
Conquer a twelve-map campaign while map keys, weapon access, radio calls and squad ranks arrive through the multiworld. Choose numbered capture milestones or individual bases, then add deliveries and RP-shop checks if wanted.
Maintained by mjousse72
Browse possible checks, rewards and settings. What appears in your game depends on your World options.
58 checks by default: 12 map conquests, ten conquest-linked side objectives and 36 capture milestones. The catalogue contains 347 possible checks across mutually exclusive modes; up to 241 coexist in one configuration.
Actions and milestones that can send a check to your multiworld.
Control every base on Moorland Trenches.
Control every base on Keepsake Bay.
Control every base on Old Fort Creek.
Control every base on Fridge Valley.
Control every base on Bootleg Islands.
Control every base on Rattlesnake Crescent.
Control every base on Power Junction.
Control every base on Vigil Island.
Control every base on Black Gold Estuary.
Control every base on Railroad Gap.
Control every base on Final Mission I.
Control every base on Final Mission II.
Conquer Moorland Trenches to receive this additional check.
Conquer Keepsake Bay to receive this additional check.
Conquer Old Fort Creek to receive this additional check.
Conquer Fridge Valley to receive this additional check.
Conquer Bootleg Islands to receive this additional check.
Conquer Rattlesnake Crescent to receive this additional check.
Conquer Power Junction to receive this additional check.
Conquer Vigil Island to receive this additional check.
The maintainer documents two-player shared-slot co-op: both players install the same mod, only the host runs the AP client, and checks plus unlocks are shared. The host leaving ends the native server; independent Panludia co-op testing was not performed.