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Silver Daze official Steam artwork

COMMUNITY INTEGRATION

Silver DazeArchipelago randomizer mod

Explore a fractured card-battling RPG with its developer-built Archipelago mode. Other worlds deliver party members, keys and special cards that open new paths through Silver Daze.

Maintained by Sawyer Friend

GAME MECHANICS

Explore game mechanics

Browse possible checks, rewards and settings. What appears in your game depends on your World options.

The location table defines 421 unique addresses and every one is referenced by the location builder. Default options create 418 checks; only Omni Reward 1–3 are excluded. There are 25 additional StarstudEmpty local logic events with no AP address, so they are not network checks. Shops split across party-size tiers: 17, 5, 6, 5, 6, 6 and 14 entries for parties of one through seven. ReCollection has 60 option-controlled numbered rewards plus distinct unlock and room checks. Easy Logic, off by default, removes 11 backdoor checks.

Actions and milestones that can send a check to your multiworld.

421 locationsDefault marks checks from configurations selected by standard options; the generated set can still vary with logic and seed.

Chaos Cyphon Reward 1

Default

A fragment or card reward from a Chaos Warden. Purple Hippo is included in this category; drops are on by default.

Chaos Warden rewards

Chaos Cyphon Reward 2

Default

A fragment or card reward from a Chaos Warden. Purple Hippo is included in this category; drops are on by default.

Chaos Warden rewards

Chaos Cyphon Reward 3

Default

A fragment or card reward from a Chaos Warden. Purple Hippo is included in this category; drops are on by default.

Chaos Warden rewards

Chaos Cyphon Reward Fragment

Default

A fragment or card reward from a Chaos Warden. Purple Hippo is included in this category; drops are on by default.

Chaos Warden rewards

Chaos Enri Reward 1

Default

A fragment or card reward from a Chaos Warden. Purple Hippo is included in this category; drops are on by default.

Chaos Warden rewards

Chaos Enri Reward 2

Default

A fragment or card reward from a Chaos Warden. Purple Hippo is included in this category; drops are on by default.

Chaos Warden rewards

Chaos Enri Reward 3

Default

A fragment or card reward from a Chaos Warden. Purple Hippo is included in this category; drops are on by default.

Chaos Warden rewards

Chaos Enri Reward Fragment

Default

A fragment or card reward from a Chaos Warden. Purple Hippo is included in this category; drops are on by default.

Chaos Warden rewards

Chaos Nyx Reward 1

Default

A fragment or card reward from a Chaos Warden. Purple Hippo is included in this category; drops are on by default.

Chaos Warden rewards

Chaos Nyx Reward 2

Default

A fragment or card reward from a Chaos Warden. Purple Hippo is included in this category; drops are on by default.

Chaos Warden rewards

Chaos Nyx Reward 3

Default

A fragment or card reward from a Chaos Warden. Purple Hippo is included in this category; drops are on by default.

Chaos Warden rewards

Chaos Nyx Reward Fragment

Default

A fragment or card reward from a Chaos Warden. Purple Hippo is included in this category; drops are on by default.

Chaos Warden rewards

Chaos Rot Reward 1

Default

A fragment or card reward from a Chaos Warden. Purple Hippo is included in this category; drops are on by default.

Chaos Warden rewards

Chaos Rot Reward 2

Default

A fragment or card reward from a Chaos Warden. Purple Hippo is included in this category; drops are on by default.

Chaos Warden rewards

Chaos Rot Reward 3

Default

A fragment or card reward from a Chaos Warden. Purple Hippo is included in this category; drops are on by default.

Chaos Warden rewards

Chaos Rot Reward Fragment

Default

A fragment or card reward from a Chaos Warden. Purple Hippo is included in this category; drops are on by default.

Chaos Warden rewards

Chaos Ruda Reward 1

Default

A fragment or card reward from a Chaos Warden. Purple Hippo is included in this category; drops are on by default.

Chaos Warden rewards

Chaos Ruda Reward 2

Default

A fragment or card reward from a Chaos Warden. Purple Hippo is included in this category; drops are on by default.

Chaos Warden rewards

Chaos Ruda Reward 3

Default

A fragment or card reward from a Chaos Warden. Purple Hippo is included in this category; drops are on by default.

Chaos Warden rewards

Chaos Ruda Reward Fragment

Default

A fragment or card reward from a Chaos Warden. Purple Hippo is included in this category; drops are on by default.

Chaos Warden rewards

Playing with others

One single-player Silver Daze campaign per Archipelago slot. Several players can run separate Silver Daze campaigns or mix them with other games, synchronously or asynchronously while the room is available. This is not shared-map native co-op.

Known scope and limitations

  • The client is built into the game: place the release's ArchipelagoSilverDaze.json in its www folder to enable the mode, and install silverdaze.apworld separately in Archipelago. No additional BepInEx plugin or external game-client executable is supplied by this release.
  • The guide requires Silver Daze GOLD 1.4.1 or later, while the developer's 1.4.8 announcement explicitly adds APWorld compatibility. Use an up-to-date purchased Windows copy. Linux, Proton, macOS and the browser demo are not established integration targets here.
  • Choose New Game, then Archipelago, and enter the host, room port and exact slot name. The guide recommends a separate Generic Client or Universal Tracker for chat and hints because these are not available directly in the game.
  • Save the AP campaign and resume the same room and slot. The game remembers connection details in its save. Keep backups of ordinary progress; offline buffering, credential handling and save isolation in the built-in client have not been independently inspected by Panludia.
  • Received items wait until combat ends. The guide also suggests changing rooms to refresh a missing delivery. Shop checks use party-size gates: 17 require one member, then tiers of 5, 6, 5, 6, 6 and 14 checks for parties of two through seven.
  • Disabling a reward category does not necessarily remove its fight or obstacle. Minibosses can still block a route, and excluded rewards become local random cards rather than useful multiworld progression.
  • Keep enough boss categories enabled for a Chaos Chip goal. The generator caps the chip pool and its own completion threshold when too few eligible rewards remain, but the original requested chip count is still sent to the built-in client. Avoid relying on that fallback to make a campaign completable.
  • Entropy with ordinary options is a clearer first campaign than the more specialized goals. Omni's written access list and generator rule differ, and custom maximum-sized emblem or restricted boss pools have not been exhaustively validated here.
  • DeathLink remains described as in development, not a released feature. The archive uses a capitalized Archipelago.json manifest; it reports world 0.7.4 and minimum AP 0.6.4, but future Archipelago compatibility should not be inferred from that filename alone.

This integration is maintained independently of Panludia. Downloads are provided by its maintainer. Contact the maintainer through the linked repository or support channels.

View Silver Daze on Steam