Pursue emblems, upgrades and your chosen goal through shuffled Sonic Adventure 2 missions. Version 2.4.6 bundles its connection library and adds boss-state safeguards for junk items.
This is the release’s full possible check table, not the size of a standard seed. With AP 0.6.3 defaults and the Biolizard goal, the APWorld generates 206 addressed checks: 62 active missions, 28 character upgrades, 86 Chao Keys, 27 Gold Beetles, and 3 boss gates. Other rows require settings or alternate goals; goal variants are mutually exclusive.
Actions and milestones that can send a check to your multiworld.
2,555 locations
City Escape - 1
Complete the named stage mission with the configured rank requirement.
Missions
Wild Canyon - 1
Complete the named stage mission with the configured rank requirement.
Missions
Prison Lane - 1
Complete the named stage mission with the configured rank requirement.
Missions
Metal Harbor - 1
Complete the named stage mission with the configured rank requirement.
Missions
Green Forest - 1
Complete the named stage mission with the configured rank requirement.
Missions
Pumpkin Hill - 1
Complete the named stage mission with the configured rank requirement.
Missions
Mission Street - 1
Complete the named stage mission with the configured rank requirement.
Missions
Aquatic Mine - 1
Complete the named stage mission with the configured rank requirement.
Missions
Route 101 - 1
Complete the named stage mission with the configured rank requirement.
Missions
Hidden Base - 1
Complete the named stage mission with the configured rank requirement.
Missions
Pyramid Cave - 1
Complete the named stage mission with the configured rank requirement.
Missions
Death Chamber - 1
Complete the named stage mission with the configured rank requirement.
Missions
Eternal Engine - 1
Complete the named stage mission with the configured rank requirement.
Missions
Meteor Herd - 1
Complete the named stage mission with the configured rank requirement.
Missions
Crazy Gadget - 1
Complete the named stage mission with the configured rank requirement.
Missions
Final Rush - 1
Complete the named stage mission with the configured rank requirement.
Missions
Iron Gate - 1
Complete the named stage mission with the configured rank requirement.
Missions
Dry Lagoon - 1
Complete the named stage mission with the configured rank requirement.
Missions
Sand Ocean - 1
Complete the named stage mission with the configured rank requirement.
Missions
Radical Highway - 1
Complete the named stage mission with the configured rank requirement.
Missions
Playing with others
Each Archipelago slot controls an individual randomized save. Native competitive or shared-save multiplayer is not claimed here.
Known scope and limitations
Use the matching 2.4.6 mod ZIP and sa2b.apworld. Its World metadata requires Archipelago 0.6.3 or newer. Install SA Mod Manager and .NET Desktop Runtime 8, launch the unmodified game once, then enable the mod. The supplied troubleshooting text still mentions APCpp.dll; that instruction predates this release.
The Steam PC game is required. Battle DLC is needed only when Chao Karate checks are enabled. Optional SADX music requires your own Sonic Adventure DX installation and a local copy of its music files.
Linux and Steam Deck instructions run the Windows game and manager through Proton. Launch the game from Steam rather than the manager’s Save & Play button. This review does not validate a particular Proton/game/loader combination.
Create a fresh save for a new multiworld and resume the same slot. Keep backups of both main and Chao saves: main-save redirection is enabled, while Chao-save redirection is disabled. Keep IgnoreFileSafety off; save matching exists but is not a complete pre-synchronisation barrier.
The room password is stored in mod configuration. Keep it private and avoid reusing sensitive credentials. The connection library can fall back to unencrypted transport after initial TLS failures.
Reconnection restores server checks and polls saved local flags. Queued junk and trap effects are not durable, and final victory has no persistent resend queue. After an interruption, check received progression and server completion status before continuing.
The setup guide recommends a frame-rate cap for timing/display problems and identifies SA2 Input Controls conflicts with some minigames. Expert logic assumes advanced techniques; extra Chao, collection and minigame options can substantially extend a seed.
The package contains music and graphical resources. Their presence in source was checked, but a complete resource-permission and dependency-notice inventory was not established. This describes the available evidence, not a finding of unauthorised use.