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Super Meat Boy official Steam artwork

COMMUNITY INTEGRATION

Super Meat BoyArchipelago randomizer mod

Race through familiar platforming challenges with access controlled by other worlds. Chapter keys, characters and dark-world unlocks arrive through Archipelago as your clears send rewards back.

Maintained by PixelShake92, zuils

GAME MECHANICS

Explore game mechanics

Browse possible checks, rewards and settings. What appears in your game depends on your World options.

Source catalog Release Alpha 2APWorld 1.1.0 · manifest minimum 0.6.4 · bundled template requires AP 0.6.7

The source table has 693 location entries; 17 Christmas entries are unconditionally disabled by the released utility, leaving 676 candidates across supported settings. The bundled defaults enable Chapters 1–6 and Dark World levels, with Bandage and achievement checks off, for 452 locations. The APWorld minimum is 0.6.4 while its template requires 0.6.7. Counts come from source options, not a generated seed.

Actions and milestones that can send a check to your multiworld.

676 locationsDefault marks checks from configurations selected by standard options; the generated set can still vary with logic and seed.

Nostalgia (Unlock a retro warp zone)

Meet this retro Warp Zone milestone to send its achievement check.

Initial

Living In the Past (Complete 5 retro warp zones)

Meet this retro Warp Zone milestone to send its achievement check.

Initial

Old School (Complete 10 retro warp zones)

Meet this retro Warp Zone milestone to send its achievement check.

Initial

Retro Rampage (Complete all retro warp zones)

Meet this retro Warp Zone milestone to send its achievement check.

Initial

Well look at you! (Type "petaphile" on the character select screen)

Earn the named game achievement; optional achievement checks are disabled by default.

Initial

N#7*<1!23 (Beat -1 |>'-'|>)

Earn the named game achievement; optional achievement checks are disabled by default.

Chapter 1

[[&*>?1$]] (Beat -2 |>'-'|>)

Earn the named game achievement; optional achievement checks are disabled by default.

Chapter 2

(=+66&1$ (Beat -3 |>'-'|>)

Earn the named game achievement; optional achievement checks are disabled by default.

Chapter 3

^**5%_=+12 (Beat -4 |>'-'|>)

Earn the named game achievement; optional achievement checks are disabled by default.

Chapter 4

-0&& (Beat -5 |>'-'|>)

Earn the named game achievement; optional achievement checks are disabled by default.

Chapter 5

N&8^2^%$1`` (Beat -6 |>'-'|>)

Earn the named game achievement; optional achievement checks are disabled by default.

Chapter 6

The Commander

Earn the named game achievement; optional achievement checks are disabled by default.

Chapter 1

The Bootlicker

Earn the named game achievement; optional achievement checks are disabled by default.

Chapter 2

The Jump man

Earn the named game achievement; optional achievement checks are disabled by default.

Chapter 3

The Fly Guy

Earn the named game achievement; optional achievement checks are disabled by default.

Chapter 4

The Kid

Earn the named game achievement; optional achievement checks are disabled by default.

Chapter 5

The End (Beat Chapter 6 Light World)

Earn the named game achievement; optional achievement checks are disabled by default.

Chapter 6

The Real End (Beat Chapter 6 Dark World)

Earn the named game achievement; optional achievement checks are disabled by default.

Chapter 6

Suffragette (Beat Chapter 7 Light World)

Earn the named game achievement; optional achievement checks are disabled by default.

Chapter 7

Seneca Falls (Beat Chapter 7 Dark World)

Earn the named game achievement; optional achievement checks are disabled by default.

Chapter 7

Playing with others

Super Meat Boy remains a solo platformer. Separate saves exchange rewards through the Archipelago server; this does not add native co-op. Keep the standalone client running alongside the game and room connection.

Known scope and limitations

  • This is the author's Alpha 2 release, not a stable certification. Its APWorld declares 1.1.0 and requires Archipelago 0.6.4 or later; install the client and world from that same release.
  • Back up UserData/savegame.dat and start a fresh game before connecting the client. Memory access changes progression in the running save, so do not use a valued vanilla save for testing.
  • The client targets SuperMeatBoy.exe on Windows. Steam's native macOS and Linux versions are not supported by this Windows memory interface; no verified Proton route is advertised here.
  • The README's defaults are outdated: the inspected world defaults to the light-world goal with dark-world levels enabled. Explicitly turn dark-world checks off if you want a lighter first run.
  • Christmas levels remain unsupported, and glitch levels are deliberately excluded. Do not enable an old Xmas template option; it is absent from the published options dataclass.
  • Received DeathLinks do not work in retro stages. Chapters 6 and 7 retain the game's character restrictions, and Chapter 7 also requires Bandage Girl.
  • Dark-world Dr. Fetus still depends on the game's own dark-level completion threshold rather than receiving an invented dark-boss key. Expect a substantial dark-world campaign for that goal.
  • The linked extended setup guide is missing and bundled documentation pages are empty; use the README Quick Start and release notes. Bandage display quirks have been reported, and fully offline synchronization is not established.

This integration is maintained independently of Panludia. Downloads are provided by its maintainer. Contact the maintainer through the linked repository or support channels.

View Super Meat Boy on Steam