The v1.6.4 release bundles APWorld 0.7.5 (minimum Archipelago 0.6.4). Its tables contain 1,341 non-DLC addressable locations; 78 event rows stay local to logic and 22 DLC-tagged location rows are skipped by the World. With standard options, 749 locations remain present and 537 slots remain open for shuffled items. The 592 money-block locations appear only when Randomize Money is enabled. Seventeen of eighteen packaged World files match the pinned source content after line-ending normalization; archipelago.json adds package version fields. The native RAR matches GitHub’s published hash but could not be inspected internally. No generation or game session was tested.
Browse the gameplay families that can send checks to your multiworld.
1,341 possible Archipelago location definitionsDefault tags mark the 749 non-DLC address locations present with Randomize Money off. Of these, 537 remain open for shuffled items; 212 are locally filled or fixed by default (168 material checks, 42 item-upgrade checks and two weapon pickups). Enabling Randomize Money adds 592 checks. These counts come from release source data, not a generated seed or runtime test.
Tartarus - Arcade
Default
An arcade-related location listed by the World data.
Arcade
Crafting - Celia Type A: Beguile
Default
A crafting-related reward check listed by the World data.
Crafting
Crafting - Celia Type A: Meteoric
Default
A crafting-related reward check listed by the World data.
Crafting
Crafting - Celia Type B: Halo
Default
A crafting-related reward check listed by the World data.
Crafting
Crafting - Celia Type B: Prism
Default
A crafting-related reward check listed by the World data.
Crafting
Crafting - Celia Type C: Barrage
Default
A crafting-related reward check listed by the World data.
Crafting
Crafting - Celia Type C: Panoptic
Default
A crafting-related reward check listed by the World data.
Crafting
Crafting - Go Ballistic
Default
A crafting-related reward check listed by the World data.
Crafting
Crafting - Sable Type A: Ensnare
Default
A crafting-related reward check listed by the World data.
Crafting
Crafting - Sable Type A: Fanged
Default
A crafting-related reward check listed by the World data.
Crafting
Crafting - Sable Type B: Backlash
Default
A crafting-related reward check listed by the World data.
Crafting
Crafting - Sable Type B: Malediction
Default
A crafting-related reward check listed by the World data.
Crafting
Crafting - Sable Type C: Fervid
Default
A crafting-related reward check listed by the World data.
Crafting
Crafting - Sable Type C: Ignite
Default
A crafting-related reward check listed by the World data.
Crafting
Crafting Chap 1 - Celia Type A: Stunning
Default
A crafting-related reward check listed by the World data.
Crafting
Crafting Chap 1 - Sable Type A: Voracious
Default
A crafting-related reward check listed by the World data.
Crafting
Crafting Chap 2 - C. Rank Frenzy: Fierce
Default
A crafting-related reward check listed by the World data.
Crafting
Crafting Chap 2 - Full Stop A
Default
A crafting-related reward check listed by the World data.
Crafting
Crafting Chap 2 - Orbital Efficiency B
Default
A crafting-related reward check listed by the World data.
Crafting
Crafting Chap 2 - Style Combo: Upper A
Default
A crafting-related reward check listed by the World data.
Crafting
Playing with others
Session format and multiplayer behavior follow the maintainer documentation linked on this page.
Known scope and limitations
Use the three files from release 1.6.4 together: the supplied APWorld declares 0.7.5, while the native DLL identifies itself as 1.6.3. The release note announces a teleporter fix. These labels are recorded separately rather than treated as interchangeable versions.
Install BepInEx 5.4 x64 beside TEVI.exe, run the game once and place the randomizer package in BepInEx/plugins. Connect through the Randomizer menu’s Archipelago tab before starting a new Free Roam save. Avoid Random Badge mode. The README includes a Proton winhttp override; Panludia has not verified game compatibility in a live session.
The default route requires 16 Astral Gears from a pool of 20; an alternative uses 21 boss defeats to open the final route. World logic marks access to Illusion Palace as completion, while the client reports victory from the later ending event. Optional money/material checks, shops, crafting, races and arcade rewards change the scope; there is no single fixed check total.
Use normal traversal for a simpler starting configuration. Advanced movement options and shuffled transitions add requirements; the highest RabbitWalljump rule does not consistently respect the disabled setting. DLC locations are excluded from this APWorld. Traps default to zero and DeathLink is optional.
Back up the separate randomizer saves and keep them with their original room and slot. Checks and item/resource queues are saved, but offline-check retransmission is not wired in the reviewed client, reconnect resets the receive index, and trap queues are not persisted. Victory sent while disconnected is not queued for later delivery.
Keep connection settings private: the UI saves its password field. Use an explicit wss:// address for a secure remote room, as a bare hostname can fall back to an unencrypted connection. Do not add untrusted custom-map files; the loader uses a legacy unsafe serialization format.
The supplied DLLs are unsigned. Source licences were found, but complete package notices and asset-specific permissions for the supplied UI, skins and tracker imagery were not established. Native game play, exact game-build compatibility and full multiworld completion have not been independently tested.