
COMMUNITY INTEGRATION
Ty the Tasmanian Tiger 3Archipelago randomizer mod
Explore the outback with randomized rang chassis, stones, Bunyip equipment and route access. Missions, shops and collectibles send rewards; optional Picture Frames, Steve conversations and stone pickups expand the checks. Meet the four mission quotas and obtain the finale equipment to reach Quinking.
Maintained by xMcacutt and contributors
- Reviewed build
- 1.2.1
- OS
- Windows
- Last reviewed
- 13 Oct 2026
- Installation
- Manual installation
How the game changes
- 340 possible reward checks, 157 by default. Optional Picture Frames add 120, Steve conversations six and local Rang Stones 57. Mission completion events and Victory are separate locked logic events.
- 52 eligible item types include independent chassis, equipable stone copies, Bunyip equipment, five collectible maps, route unlocks, special currencies and weighted Opal/heal filler.
- Four simultaneous mission quotas open the Quinking finale: eight Story, three Bunyip, one Gunyip and zero Race by default, with endgame equipment also required.
- Ten schema fields include Starting Maps, three check-family toggles and Death Link. Checks Require Ultra is declared but not read by the World’s rules.
Before you start
- World release 1.2.1 and client release 1.2.1 were reviewed separately. The World manifest does not specify a numeric version or minimum Archipelago version; the distributed YAML requires 0.6.5.
- World slot data and the client compatibility header both use 1.2.0, distinct from the 1.2.1 release labels. The source version-warning condition logs when that field is present, so a warning alone does not prove the reviewed pair is incompatible.
- The World’s chassis-selection helper returns true on fall-through, including without a chassis. Selected Ultra requirements are hardcoded and remain active under both values of Checks Require Ultra.
- Shadowring pieces: the World registers IDs 2305–2307, while the tagged native callback sends 901–903. This concrete source mapping difference has not been verified in the running release DLL.
- The README describes defeating Quinking; the tagged victory callback uses the pre-finale mission identifier rather than the separately defined boss identifier. The timing has not been confirmed by a native playthrough.
- Nine static constructions matched reward counts and pools. The client DLL is identified by hash; source/binary equivalence, a complete Archipelago fill and native gameplay remain unverified.