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COMMUNITY INTEGRATION

Ty the Tasmanian Tiger 3Archipelago randomizer mod

Explore the outback with randomized rang chassis, stones, Bunyip equipment and route access. Missions, shops and collectibles send rewards; optional Picture Frames, Steve conversations and stone pickups expand the checks. Meet the four mission quotas and obtain the finale equipment to reach Quinking.

Maintained by xMcacutt and contributors

GAME MECHANICS

Explore game mechanics

Browse possible checks, rewards and settings. What appears in your game depends on your World options.

Source catalog Release 1.2.1

340 possible rewards, with 157 by default. Optional checks add 120 Picture Frames, six Steve conversations and 57 local Rang Stones. Twenty-eight separate mission-completion events and the Quinking Victory event are locked logic events, not extra reward checks. Exact collectible position hints appear only with technical details.

Actions and milestones that can send a check to your multiworld.

340 locationsDefault marks checks from configurations selected by standard options; the generated set can still vary with logic and seed.

Shadowring Piece 1

Default

Complete the Shadowring Piece 1 story interaction.

Mount Boom Basin

Shadowring Piece 2

Default

Complete the Shadowring Piece 2 story interaction.

Mount Boom Basin

Shadowring Piece 3

Default

Complete the Shadowring Piece 3 story interaction.

Mount Boom Basin

Cinder Canyon Gooboo Berry

Default

Collect Cinder Canyon Gooboo Berry.

Cinder Canyon

Southern Rivers Desert Gooboo Berry

Default

Collect Southern Rivers Desert Gooboo Berry.

SR Desert - Duke

Dead Dingo Marsh Gooboo Berry

Default

Collect Dead Dingo Marsh Gooboo Berry.

Dead Dingo Marsh

Mount Boom Basin Gooboo Berry

Default

Collect Mount Boom Basin Gooboo Berry.

Mount Boom Basin

New Burramudgee Gooboo Berry

Default

Collect New Burramudgee Gooboo Berry.

New Burramudgee

Kaka Boom Island Gooboo Berry

Default

Collect Kaka Boom Island Gooboo Berry.

Kaka Boom Island

Southern Rivers Swamp Gooboo Berry 1

Default

Collect Southern Rivers Swamp Gooboo Berry 1.

SR Swamp

Southern Rivers Swamp Gooboo Berry 2

Default

Collect Southern Rivers Swamp Gooboo Berry 2.

Pippy Beach

Cassopolis Gooboo Berry

Default

Collect Cassopolis Gooboo Berry.

Cassopolis

Gooboo Gully Gooboo Berry

Default

Collect Gooboo Gully Gooboo Berry.

Gooboo Gully

New Burramudgee Bilby 1

Default

Collect New Burramudgee Bilby 1.

New Burramudgee

New Burramudgee Bilby 2

Default

Collect New Burramudgee Bilby 2.

New Burramudgee

Cinder Canyon Bilby 1

Default

Collect Cinder Canyon Bilby 1.

Cinder Canyon

Cinder Canyon Bilby 2

Default

Collect Cinder Canyon Bilby 2.

Cinder Canyon

Winter Woods Bilby 1

Default

Collect Winter Woods Bilby 1.

Winter Woods

Backwood Blizzard Bilby 1

Default

Collect Backwood Blizzard Bilby 1.

Backwood Blizzard

Backwood Blizzard Bilby 2

Default

Collect Backwood Blizzard Bilby 2.

Backwood Blizzard

Playing with others

Each slot plays its own adventure and save, exchanging received items through Archipelago. Optional Death Link shares deaths with other enabled slots. This release does not establish a shared local-world campaign.

Known scope and limitations

  • World release 1.2.1 and client release 1.2.1 were reviewed separately. The World manifest does not specify a numeric version or minimum Archipelago version; the distributed YAML requires 0.6.5.
  • World slot data and the client compatibility header both use 1.2.0, distinct from the 1.2.1 release labels. The source version-warning condition logs when that field is present, so a warning alone does not prove the reviewed pair is incompatible.
  • The World’s chassis-selection helper returns true on fall-through, including without a chassis. Selected Ultra requirements are hardcoded and remain active under both values of Checks Require Ultra.
  • Shadowring pieces: the World registers IDs 2305–2307, while the tagged native callback sends 901–903. This concrete source mapping difference has not been verified in the running release DLL.
  • The README describes defeating Quinking; the tagged victory callback uses the pre-finale mission identifier rather than the separately defined boss identifier. The timing has not been confirmed by a native playthrough.
  • Nine static constructions matched reward counts and pools. The client DLL is identified by hash; source/binary equivalence, a complete Archipelago fill and native gameplay remain unverified.

This integration is maintained independently of Panludia. Downloads are provided by its maintainer. Contact the maintainer through the linked repository or support channels.

View Ty the Tasmanian Tiger 3 on Steam